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rust: Import LLD for linking wasm objects #48125
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Submodule binaryen
deleted from
17841e
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Hm, so I feel like I'd sort of expect this to be in a non-target specific place -- that is,
lld
would presumably work for bothx86_64-unknown-linux-gnu
as much aswasm32-unknown-unknown
... I don't think we have a good place to put it (since thesysroot/bin
directory is probably a bad idea)... but something to think about. We may want to change this down the road to avoid duplicating it across the various platforms that will probably want to default to lld down the road.There was a problem hiding this comment.
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Ah so this isn't necessarily target-specific, it's also where we put the codegen backends for example. The target in the directory name is basically "things in here are only relevant for this target", which for the case of binaries just means that platform the binaries run on. We'll use the
lld
executable here (by placing it inPATH
) regardless of the actual target of the compiler.There was a problem hiding this comment.
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Hm, okay. Seems slightly odd, since presumably that means that we'd have to have the rustlib for, say, x86_64-unknown-linux-gnu installed if that's where we ship lld even if you want to use lld for some windows target. But maybe I'm creating problems where none exist.