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Cleanup: Use #[rust_intrinsic]
and nix rust-intrinsic
et. al
#63585
Comments
Ideally these would be regular declarations (empty or self-calling, if we want to get clever about it), marked with some attribute (like lang items), without But we've been waiting on that for years, so maybe splitting it into steps will help. |
'Not purporting to the ABI' may be an overstatement. The mechanism by which a compiler realises function calls is usually called an ABI after all (or a 'calling convention'). For regular functions this means mangling the name and putting a call instruction into the caller's body; whereas for intrinsics it means looking up the intrinsic in a table built into the compiler and putting some operations associated with it into the caller's body (which may not be otherwise expressible in surface syntax). I don't see what the problem is in calling both mechanisms 'ABIs'. (And yes, that means inlining is an alternative calling convention as well. The way inlining is usually implemented in programming languages is just a matter of convenience; if instead of an attribute like |
@fstirlitz In all other situations, the "ABI string" (after the You mention mangling: mangling is not affected in any way by that "ABI string". |
Agreed that we want intrinsics to be plain function definitions with an attribute. #[rustc_intrinsic]
fn foobar(...) -> ... {
/* whatever works, body does not matter, empty `loop {}` or self-call all work */
} It is perhaps a nice thing to make function pointers to intrinsics work; having intrinsics to be function definitions that self-call would make it "just work", solving a long-standing ICE with intrinsics. |
Would be good to note what gains we expect from this other than making function pointers to intrinsics work (why is that important anyways?...). |
@Centril using FFI imports causes all sorts of undesireable behavior, such as all intrinsics being There are situations where we have a safe wrapper (or several, in the case of generic intrinsics, especially those generic over integer/float primitives) around an Bonus: we can get rid of some post-monomorphization errors/ICEs if all of the intrinsics generic over a finite set of types (e.g. |
Implement intrinsics with fallback bodies fixes rust-lang#93145 (though we can port many more intrinsics) cc rust-lang#63585 The way this works is that the backend logic for generating custom code for intrinsics has been made fallible. The only failure path is "this intrinsic is unknown". The `Instance` (that was `InstanceDef::Intrinsic`) then gets converted to `InstanceDef::Item`, which represents the fallback body. A regular function call to that body is then codegenned. This is currently implemented for * codegen_ssa (so llvm and gcc) * codegen_cranelift other backends will need to adjust, but they can just keep doing what they were doing if they prefer (though adding new intrinsics to the compiler will then require them to implement them, instead of getting the fallback body). cc `@scottmcm` `@WaffleLapkin` ### todo * [ ] miri support * [x] default intrinsic name to name of function instead of requiring it to be specified in attribute * [x] make sure that the bodies are always available (must be collected for metadata)
Implement intrinsics with fallback bodies fixes rust-lang#93145 (though we can port many more intrinsics) cc rust-lang#63585 The way this works is that the backend logic for generating custom code for intrinsics has been made fallible. The only failure path is "this intrinsic is unknown". The `Instance` (that was `InstanceDef::Intrinsic`) then gets converted to `InstanceDef::Item`, which represents the fallback body. A regular function call to that body is then codegenned. This is currently implemented for * codegen_ssa (so llvm and gcc) * codegen_cranelift other backends will need to adjust, but they can just keep doing what they were doing if they prefer (though adding new intrinsics to the compiler will then require them to implement them, instead of getting the fallback body). cc ``@scottmcm`` ``@WaffleLapkin`` ### todo * [ ] miri support * [x] default intrinsic name to name of function instead of requiring it to be specified in attribute * [x] make sure that the bodies are always available (must be collected for metadata)
Implement intrinsics with fallback bodies fixes rust-lang#93145 (though we can port many more intrinsics) cc rust-lang#63585 The way this works is that the backend logic for generating custom code for intrinsics has been made fallible. The only failure path is "this intrinsic is unknown". The `Instance` (that was `InstanceDef::Intrinsic`) then gets converted to `InstanceDef::Item`, which represents the fallback body. A regular function call to that body is then codegenned. This is currently implemented for * codegen_ssa (so llvm and gcc) * codegen_cranelift other backends will need to adjust, but they can just keep doing what they were doing if they prefer (though adding new intrinsics to the compiler will then require them to implement them, instead of getting the fallback body). cc ```@scottmcm``` ```@WaffleLapkin``` ### todo * [ ] miri support * [x] default intrinsic name to name of function instead of requiring it to be specified in attribute * [x] make sure that the bodies are always available (must be collected for metadata)
Implement intrinsics with fallback bodies fixes rust-lang#93145 (though we can port many more intrinsics) cc rust-lang#63585 The way this works is that the backend logic for generating custom code for intrinsics has been made fallible. The only failure path is "this intrinsic is unknown". The `Instance` (that was `InstanceDef::Intrinsic`) then gets converted to `InstanceDef::Item`, which represents the fallback body. A regular function call to that body is then codegenned. This is currently implemented for * codegen_ssa (so llvm and gcc) * codegen_cranelift other backends will need to adjust, but they can just keep doing what they were doing if they prefer (though adding new intrinsics to the compiler will then require them to implement them, instead of getting the fallback body). cc `@scottmcm` `@WaffleLapkin` ### todo * [ ] miri support * [x] default intrinsic name to name of function instead of requiring it to be specified in attribute * [x] make sure that the bodies are always available (must be collected for metadata)
Implement intrinsics with fallback bodies fixes rust-lang#93145 (though we can port many more intrinsics) cc rust-lang#63585 The way this works is that the backend logic for generating custom code for intrinsics has been made fallible. The only failure path is "this intrinsic is unknown". The `Instance` (that was `InstanceDef::Intrinsic`) then gets converted to `InstanceDef::Item`, which represents the fallback body. A regular function call to that body is then codegenned. This is currently implemented for * codegen_ssa (so llvm and gcc) * codegen_cranelift other backends will need to adjust, but they can just keep doing what they were doing if they prefer (though adding new intrinsics to the compiler will then require them to implement them, instead of getting the fallback body). cc `@scottmcm` `@WaffleLapkin` ### todo * [ ] miri support * [x] default intrinsic name to name of function instead of requiring it to be specified in attribute * [x] make sure that the bodies are always available (must be collected for metadata)
Add a scheme for moving away from `extern "rust-intrinsic"` entirely All `rust-intrinsic`s can become free functions now, either with a fallback body, or with a dummy body and an attribute, requiring backends to actually implement the intrinsic. This PR demonstrates the dummy-body scheme with the `vtable_size` intrinsic. cc rust-lang#63585 follow-up to rust-lang#120500 MCP at rust-lang/compiler-team#720
Add a scheme for moving away from `extern "rust-intrinsic"` entirely All `rust-intrinsic`s can become free functions now, either with a fallback body, or with a dummy body and an attribute, requiring backends to actually implement the intrinsic. This PR demonstrates the dummy-body scheme with the `vtable_size` intrinsic. cc rust-lang#63585 follow-up to rust-lang#120500 MCP at rust-lang/compiler-team#720
Add a scheme for moving away from `extern "rust-intrinsic"` entirely All `rust-intrinsic`s can become free functions now, either with a fallback body, or with a dummy body and an attribute, requiring backends to actually implement the intrinsic. This PR demonstrates the dummy-body scheme with the `vtable_size` intrinsic. cc rust-lang#63585 follow-up to rust-lang#120500 MCP at rust-lang/compiler-team#720
Implement intrinsics with fallback bodies fixes rust-lang#93145 (though we can port many more intrinsics) cc rust-lang#63585 The way this works is that the backend logic for generating custom code for intrinsics has been made fallible. The only failure path is "this intrinsic is unknown". The `Instance` (that was `InstanceDef::Intrinsic`) then gets converted to `InstanceDef::Item`, which represents the fallback body. A regular function call to that body is then codegenned. This is currently implemented for * codegen_ssa (so llvm and gcc) * codegen_cranelift other backends will need to adjust, but they can just keep doing what they were doing if they prefer (though adding new intrinsics to the compiler will then require them to implement them, instead of getting the fallback body). cc `@scottmcm` `@WaffleLapkin` ### todo * [ ] miri support * [x] default intrinsic name to name of function instead of requiring it to be specified in attribute * [x] make sure that the bodies are always available (must be collected for metadata)
Add a scheme for moving away from `extern "rust-intrinsic"` entirely All `rust-intrinsic`s can become free functions now, either with a fallback body, or with a dummy body and an attribute, requiring backends to actually implement the intrinsic. This PR demonstrates the dummy-body scheme with the `vtable_size` intrinsic. cc rust-lang#63585 follow-up to rust-lang#120500 MCP at rust-lang/compiler-team#720
Add a scheme for moving away from `extern "rust-intrinsic"` entirely All `rust-intrinsic`s can become free functions now, either with a fallback body, or with a dummy body and an attribute, requiring backends to actually implement the intrinsic. This PR demonstrates the dummy-body scheme with the `vtable_size` intrinsic. cc rust-lang#63585 follow-up to rust-lang#120500 MCP at rust-lang/compiler-team#720
Add a scheme for moving away from `extern "rust-intrinsic"` entirely All `rust-intrinsic`s can become free functions now, either with a fallback body, or with a dummy body and an attribute, requiring backends to actually implement the intrinsic. This PR demonstrates the dummy-body scheme with the `vtable_size` intrinsic. cc rust-lang/rust#63585 follow-up to #120500 MCP at rust-lang/compiler-team#720
…rieb Move more intrinsics to rustc_intrinsic cc rust-lang#63585
Per @eddyb's suggestion (rust-lang/reference#652 (comment)):
cc @oli-obk, @nagisa, and @nikomatsakis
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