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Rollup merge of #71598 - lcnr:drop-docs, r=RalfJung,Mark-Simulacrum
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improve Drop documentation

Fixes #36073

This is a continuation of #57449 and most of the work here was done by
the excellent @steveklabnik.
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Dylan-DPC authored May 7, 2020
2 parents 5e9b372 + 33324f5 commit bd704f7
Showing 1 changed file with 98 additions and 44 deletions.
142 changes: 98 additions & 44 deletions src/libcore/ops/drop.rs
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/// Used to run some code when a value goes out of scope.
/// This is sometimes called a 'destructor'.
/// Custom code within the destructor.
///
/// When a value goes out of scope, it will have its `drop` method called if
/// its type implements `Drop`. Then, any fields the value contains will also
/// be dropped recursively.
/// When a value is no longer needed, Rust will run a "destructor" on that value.
/// The most common way that a value is no longer needed is when it goes out of
/// scope. Destructors may still run in other circumstances, but we're going to
/// focus on scope for the examples here. To learn about some of those other cases,
/// please see [the reference] section on destructors.
///
/// Because of this recursive dropping, you do not need to implement this trait
/// unless your type needs its own destructor logic.
/// [the reference]: https://doc.rust-lang.org/reference/destructors.html
///
/// Refer to [the chapter on `Drop` in *The Rust Programming Language*][book]
/// for some more elaboration.
/// This destructor consists of two components:
/// - A call to `Drop::drop` for that value, if this special `Drop` trait is implemented for its type.
/// - The automatically generated "drop glue" which recursively calls the destructors
/// of the all fields of this value.
///
/// [book]: ../../book/ch15-03-drop.html
/// As Rust automatically calls the destructors of all contained fields,
/// you don't have to implement `Drop` in most cases. But there are some cases where
/// it is useful, for example for types which directly manage a resource.
/// That resource may be memory, it may be a file descriptor, it may be a network socket.
/// Once a value of that type is no longer going to be used, it should "clean up" its
/// resource by freeing the memory or closing the file or socket. This is
/// the job of a destructor, and therefore the job of `Drop::drop`.
///
/// # Examples
/// ## Examples
///
/// ## Implementing `Drop`
/// To see destructors in action, let's take a look at the following program:
///
/// The `drop` method is called when `_x` goes out of scope, and therefore
/// `main` prints `Dropping!`.
///
/// ```
/// ```rust
/// struct HasDrop;
///
/// impl Drop for HasDrop {
/// fn drop(&mut self) {
/// println!("Dropping!");
/// println!("Dropping HasDrop!");
/// }
/// }
///
/// struct HasTwoDrops {
/// one: HasDrop,
/// two: HasDrop,
/// }
///
/// impl Drop for HasTwoDrops {
/// fn drop(&mut self) {
/// println!("Dropping HasTwoDrops!");
/// }
/// }
///
/// fn main() {
/// let _x = HasDrop;
/// let _x = HasTwoDrops { one: HasDrop, two: HasDrop };
/// println!("Running!");
/// }
/// ```
///
/// ## Dropping is done recursively
/// Rust will first call `Drop::drop` for `_x` and then for both `_x.one` and `_x.two`,
/// meaning that running this will print
///
/// When `outer` goes out of scope, the `drop` method will be called first for
/// `Outer`, then for `Inner`. Therefore, `main` prints `Dropping Outer!` and
/// then `Dropping Inner!`.
/// ```text
/// Running!
/// Dropping HasTwoDrops!
/// Dropping HasDrop!
/// Dropping HasDrop!
/// ```
///
/// Even if we remove the implementation of `Drop` for `HasTwoDrop`, the destructors of its fields are still called.
/// This would result in
///
/// ```test
/// Running!
/// Dropping HasDrop!
/// Dropping HasDrop!
/// ```
/// struct Inner;
/// struct Outer(Inner);
///
/// impl Drop for Inner {
/// ## You cannot call `Drop::drop` yourself
///
/// Because `Drop::drop` is used to clean up a value, it may be dangerous to use this value after
/// the method has been called. As `Drop::drop` does not take ownership of its input,
/// Rust prevents misuse by not allowing you to call `Drop::drop` directly.
///
/// In other words, if you tried to explicitly call `Drop::drop` in the above example, you'd get a compiler error.
///
/// If you'd like explicitly call the destructor of a value, [`std::mem::drop`] can be used instead.
///
/// [`std::mem::drop`]: ../../std/mem/fn.drop.html
///
/// ## Drop order
///
/// Which of our two `HasDrop` drops first, though? For structs, it's the same
/// order that they're declared: first `one`, then `two`. If you'd like to try
/// this yourself, you can modify `HasDrop` above to contain some data, like an
/// integer, and then use it in the `println!` inside of `Drop`. This behavior is
/// guaranteed by the language.
///
/// Unlike for structs, local variables are dropped in reverse order:
///
/// ```rust
/// struct Foo;
///
/// impl Drop for Foo {
/// fn drop(&mut self) {
/// println!("Dropping Inner!");
/// println!("Dropping Foo!")
/// }
/// }
///
/// impl Drop for Outer {
/// struct Bar;
///
/// impl Drop for Bar {
/// fn drop(&mut self) {
/// println!("Dropping Outer!");
/// println!("Dropping Bar!")
/// }
/// }
///
/// fn main() {
/// let _x = Outer(Inner);
/// let _foo = Foo;
/// let _bar = Bar;
/// }
/// ```
///
/// ## Variables are dropped in reverse order of declaration
///
/// `_first` is declared first and `_second` is declared second, so `main` will
/// print `Declared second!` and then `Declared first!`.
/// This will print
///
/// ```text
/// Dropping Bar!
/// Dropping Foo!
/// ```
/// struct PrintOnDrop(&'static str);
///
/// impl Drop for PrintOnDrop {
/// fn drop(&mut self) {
/// println!("{}", self.0);
/// }
/// }
/// Please see [the reference] for the full rules.
///
/// fn main() {
/// let _first = PrintOnDrop("Declared first!");
/// let _second = PrintOnDrop("Declared second!");
/// }
/// ```
/// [the reference]: https://doc.rust-lang.org/reference/destructors.html
///
/// ## `Copy` and `Drop` are exclusive
///
/// You cannot implement both [`Copy`] and `Drop` on the same type. Types that
/// are `Copy` get implicitly duplicated by the compiler, making it very
/// hard to predict when, and how often destructors will be executed. As such,
/// these types cannot have destructors.
///
/// [`Copy`]: ../../std/marker/trait.Copy.html
#[lang = "drop"]
#[stable(feature = "rust1", since = "1.0.0")]
pub trait Drop {
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