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Refactor/fix clippy lints #15615
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rust-lang:master
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shogo-nakano-desu:refactor/fix-clippy-lints
Sep 22, 2023
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Refactor/fix clippy lints #15615
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Last time this came up (can't find the PR, though), it was pointed out that this is the most common variant, so boxing the contents will cause almost every instance to incur an allocation.
I don't know if this overhead will be larger than the speed-up obtained from the faster moves. Either way, I suspect it doesn't matter too much compared to the whole
cargo check
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Ah, I see. I will keep it in my mind. Thank you for your review.
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@lnicola I have removed Box in
dd84306 . Thanks