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Prepare for release with toc ux fix
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rubenpieters committed Sep 29, 2024
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8 changes: 7 additions & 1 deletion data/input/00_changelog.yaml
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changelog:
- text: Add changelog items here
- text: (October 2024 Update) Increase usability of table of contents in web version of the Comprehensive Rules.
- text: Update list of subtypes {ref:rule_subtypes_list} to add {subtype:assassination} and {subtype:mandate}, and expand {subtype:academic} and {subtype:deep net} to new card types.
- text: Add {ref:rule_ice_strength_modification_duration} to allow modifications to ice strength "for the remainder of this run" to work the same as modifications to {subtype:icebreaker} strength. Namely, if an encounter takes place outside of a run, these effects last for the remainder of the encounter.
- text: Add {ref:rule_with_the_basic_action} clarifying when conditions and costs related to the basic action apply.
- text: Updated wording for the met conditions in {ref:sec_steps_playing}.
- text: Add {ref:rule_instruction_requirements_past_state} to clarify how conditional abilities check requirements that refer to past game states.
- text: Add {ref:subsec_modal_abilities} to clarify how modal abilities (bulleted lists) are resolved.
2 changes: 1 addition & 1 deletion data/templates/html/rules.css
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Expand Up @@ -63,7 +63,7 @@ body {
visibility: visible;
cursor: pointer;
width: 1em;
height: 1.2em;
height: 1.1em;
overflow: clip;

transition: width 0.2s ease-out 100ms
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