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Update PlayOptions::delay
to rclcpp::Duration
to get nanosecond resolution
#843
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…osecond counts so that error messages are readable (move to EXPECT as well) Signed-off-by: Emerson Knapp <[email protected]>
Signed-off-by: Emerson Knapp <[email protected]>
Signed-off-by: Emerson Knapp <[email protected]>
emersonknapp
changed the title
[WIP] Convert all time comparisons in playing_respects_delay to use raw nanosecond counts so that error messages are readable (move to EXPECT as well)
[WIP] Update PlayOptions::delay to rclcpp::Duration to get nanosecond resolution
Aug 12, 2021
emersonknapp
changed the title
[WIP] Update PlayOptions::delay to rclcpp::Duration to get nanosecond resolution
[WIP] Update Aug 12, 2021
PlayOptions::delay
to rclcpp::Duration
to get nanosecond resolution
Signed-off-by: Emerson Knapp <[email protected]>
emersonknapp
requested review from
prajakta-gokhale
and removed request for
a team
August 13, 2021 00:04
emersonknapp
changed the title
[WIP] Update
Update Aug 13, 2021
PlayOptions::delay
to rclcpp::Duration
to get nanosecond resolutionPlayOptions::delay
to rclcpp::Duration
to get nanosecond resolution
lihui815
approved these changes
Aug 13, 2021
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lgtm
prajakta-gokhale
approved these changes
Aug 13, 2021
jhdcs
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Aug 13, 2021
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Looks good to me.
WJaworskiRobotec
pushed a commit
to RobotecAI/rosbag2
that referenced
this pull request
Sep 12, 2021
…esolution (ros2#843) * Change type of PlayOptions::delay to rclcpp::Duration Signed-off-by: Emerson Knapp <[email protected]> Signed-off-by: Wojciech Jaworski <[email protected]>
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Fixes failing delay test on Windows (see https://ci.ros2.org/view/nightly/job/nightly_win_deb/2077/#showFailuresLink for example) - which was finishing a few milliseconds early. This is likely due to the resolution of
float
not carrying the expectations clearly.Additionally, this is a more clear API given that
rclcpp::Duration
is strongly typed, rather than having to clarify the units in thePlayOptions
declaration.