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[ROS-O] do not forward-declare Ogre types #84

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4 changes: 2 additions & 2 deletions interactive_marker_tutorials/src/pong.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -388,13 +388,13 @@ class PongGame
int_marker.name = "paddle0";
int_marker.pose.position.x = -PLAYER_X;
server_.insert( int_marker );
server_.setCallback( int_marker.name, boost::bind( &PongGame::processPaddleFeedback, this, 0, _1 ) );
server_.setCallback( int_marker.name, [this](auto feedback){ processPaddleFeedback(0, feedback); } );

// Control for player 2
int_marker.name = "paddle1";
int_marker.pose.position.x = PLAYER_X;
server_.insert( int_marker );
server_.setCallback( int_marker.name, boost::bind( &PongGame::processPaddleFeedback, this, 1, _1 ) );
server_.setCallback( int_marker.name, [this](auto feedback){ processPaddleFeedback(1, feedback); } );

// Make display markers
marker.scale.x = BORDER_SIZE;
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2 changes: 1 addition & 1 deletion interactive_marker_tutorials/src/selection.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -246,7 +246,7 @@ class PointCouldSelector
interactive_markers::makeArrow( int_marker, control, 0.5 * sign );

int_marker.controls.push_back( control );
server_->insert( int_marker, boost::bind( &PointCouldSelector::processAxisFeedback, this, _1 ) );
server_->insert( int_marker, [this](auto feedback){ processAxisFeedback(feedback); } );
}
}
}
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7 changes: 1 addition & 6 deletions rviz_plugin_tutorials/src/imu_visual.h
Original file line number Diff line number Diff line change
Expand Up @@ -31,12 +31,7 @@
#define IMU_VISUAL_H

#include <sensor_msgs/Imu.h>

namespace Ogre
{
class Vector3;
class Quaternion;
}
#include <OgrePrerequisites.h>

namespace rviz
{
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7 changes: 1 addition & 6 deletions rviz_plugin_tutorials/src/plant_flag_tool.h
Original file line number Diff line number Diff line change
Expand Up @@ -30,12 +30,7 @@
#define PLANT_FLAG_TOOL_H

#include <rviz/tool.h>

namespace Ogre
{
class SceneNode;
class Vector3;
}
#include <OgrePrerequisites.h>

namespace rviz
{
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