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The only property that is of type OptionalCoordinateFrame currently is Model.WorldPivotData. It is not reflected to Lua. The value of this property is determined by the exposed properties Model.WorldPivot / BasePart.PivotOffset, which are just normal CFrames (refer to this announcement on the Roblox developer forum). This leads me to guess that Roblox may not directly expose any future properties of this type. Should the status of OptionalCoordinateFrame's implementation in rbx_dom_lua be marked as "never," or is this premature? At the very least, I don't think we need it right now. Maybe we should have a "not yet" marker? :P
The text was updated successfully, but these errors were encountered:
The only property that is of type
OptionalCoordinateFrame
currently isModel.WorldPivotData
. It is not reflected to Lua. The value of this property is determined by the exposed propertiesModel.WorldPivot
/BasePart.PivotOffset
, which are just normal CFrames (refer to this announcement on the Roblox developer forum). This leads me to guess that Roblox may not directly expose any future properties of this type. Should the status of OptionalCoordinateFrame's implementation inrbx_dom_lua
be marked as "never," or is this premature? At the very least, I don't think we need it right now. Maybe we should have a "not yet" marker? :PThe text was updated successfully, but these errors were encountered: