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OptionalCoordinateFrame in rbx_dom_lua #179

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kennethloeffler opened this issue May 13, 2021 · 1 comment · Fixed by #392
Closed

OptionalCoordinateFrame in rbx_dom_lua #179

kennethloeffler opened this issue May 13, 2021 · 1 comment · Fixed by #392

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@kennethloeffler
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kennethloeffler commented May 13, 2021

The only property that is of type OptionalCoordinateFrame currently is Model.WorldPivotData. It is not reflected to Lua. The value of this property is determined by the exposed properties Model.WorldPivot / BasePart.PivotOffset, which are just normal CFrames (refer to this announcement on the Roblox developer forum). This leads me to guess that Roblox may not directly expose any future properties of this type. Should the status of OptionalCoordinateFrame's implementation in rbx_dom_lua be marked as "never," or is this premature? At the very least, I don't think we need it right now. Maybe we should have a "not yet" marker? :P

@kennethloeffler
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Proposal for a "not yet, dunno" emoji: 🤷

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