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This .sln/.csproj set runs in Rider on OSX
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robert-wallis committed Nov 24, 2017
1 parent a9a68f1 commit 44c26a2
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47 changes: 17 additions & 30 deletions ECSLight.csproj
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@@ -1,22 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<MinimumVisualStudioVersion>10.0</MinimumVisualStudioVersion>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{51AE03BA-D19C-46EF-8CC9-7B54E05D78F7}</ProjectGuid>
<ProjectGuid>{E6577ADB-B63D-4E2B-AA20-FA44ACC7651A}</ProjectGuid>
<ProjectTypeGuids>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ECSLight</RootNamespace>
<AssemblyName>ECSLight</AssemblyName>
<DefaultLanguage>en-US</DefaultLanguage>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<FileAlignment>512</FileAlignment>
<TargetFrameworkIdentifier>.NETPortable</TargetFrameworkIdentifier>
<TargetFrameworkProfile>Profile111</TargetFrameworkProfile>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
Expand All @@ -26,49 +24,38 @@
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<FileAlignment>512</FileAlignment>
<TargetFrameworkIdentifier>.NETPortable</TargetFrameworkIdentifier>
<TargetFrameworkProfile>Profile111</TargetFrameworkProfile>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Unity .NET 3.5|AnyCPU'">
<FileAlignment>512</FileAlignment>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<TargetFrameworkProfile>Unity Web v3.5</TargetFrameworkProfile>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Unity .NET 3.5\</OutputPath>
<DefineConstants>UNITY</DefineConstants>
</PropertyGroup>
<ItemGroup>
<!-- A reference to the entire .NET Framework is automatically included -->
<None Include=".gitignore" />
<None Include=".travis.yml" />
<None Include="LICENSE" />
<None Include="README.md" />
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="EntitySet.cs" />
<Compile Include="ComponentManager.cs" />
<Compile Include="Context.cs" />
<Compile Include="Entity.cs" />
<Compile Include="EntityManager.cs" />
<Compile Include="EntitySet.cs" />
<Compile Include="IComponentManager.cs" />
<Compile Include="IEntity.cs" />
<Compile Include="IEntityManager.cs" />
<Compile Include="ISetManager.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="SetManager.cs" />
</ItemGroup>
<Import Condition="'$(Configuration)' == 'Debug'" Project="$(MSBuildExtensionsPath32)\Microsoft\Portable\$(TargetFrameworkVersion)\Microsoft.Portable.CSharp.targets" />
<Import Condition="'$(Configuration)' == 'Release'" Project="$(MSBuildExtensionsPath32)\Microsoft\Portable\$(TargetFrameworkVersion)\Microsoft.Portable.CSharp.targets" />
<Import Condition="'$(Configuration)' == 'Unity .NET 3.5'" Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<ItemGroup>
<Content Include="LICENSE" />
<Content Include="README.md" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
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31 changes: 13 additions & 18 deletions ECSLight.sln
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@@ -1,31 +1,26 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.25420.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ECSLight", "ECSLight.csproj", "{51AE03BA-D19C-46EF-8CC9-7B54E05D78F7}"
# Visual Studio 2013
VisualStudioVersion = 12.0.0.0
MinimumVisualStudioVersion = 10.0.0.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ECSLight", "ECSLight.csproj", "{E6577ADB-B63D-4E2B-AA20-FA44ACC7651A}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ECSLight Tests", "Tests\ECSLight Tests.csproj", "{8BC4EAFE-3AFC-4B27-86C4-0713814B38B5}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Tests", "Tests\Tests.csproj", "{6A87D437-0B41-4669-AB14-029A452B1624}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
Unity .NET 3.5|Any CPU = Unity .NET 3.5|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{51AE03BA-D19C-46EF-8CC9-7B54E05D78F7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{51AE03BA-D19C-46EF-8CC9-7B54E05D78F7}.Debug|Any CPU.Build.0 = Debug|Any CPU
{51AE03BA-D19C-46EF-8CC9-7B54E05D78F7}.Release|Any CPU.ActiveCfg = Release|Any CPU
{51AE03BA-D19C-46EF-8CC9-7B54E05D78F7}.Release|Any CPU.Build.0 = Release|Any CPU
{51AE03BA-D19C-46EF-8CC9-7B54E05D78F7}.Unity .NET 3.5|Any CPU.ActiveCfg = Unity .NET 3.5|Any CPU
{51AE03BA-D19C-46EF-8CC9-7B54E05D78F7}.Unity .NET 3.5|Any CPU.Build.0 = Unity .NET 3.5|Any CPU
{8BC4EAFE-3AFC-4B27-86C4-0713814B38B5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{8BC4EAFE-3AFC-4B27-86C4-0713814B38B5}.Debug|Any CPU.Build.0 = Debug|Any CPU
{8BC4EAFE-3AFC-4B27-86C4-0713814B38B5}.Release|Any CPU.ActiveCfg = Release|Any CPU
{8BC4EAFE-3AFC-4B27-86C4-0713814B38B5}.Release|Any CPU.Build.0 = Release|Any CPU
{8BC4EAFE-3AFC-4B27-86C4-0713814B38B5}.Unity .NET 3.5|Any CPU.ActiveCfg = Debug|Any CPU
{8BC4EAFE-3AFC-4B27-86C4-0713814B38B5}.Unity .NET 3.5|Any CPU.Build.0 = Debug|Any CPU
{E6577ADB-B63D-4E2B-AA20-FA44ACC7651A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{E6577ADB-B63D-4E2B-AA20-FA44ACC7651A}.Debug|Any CPU.Build.0 = Debug|Any CPU
{E6577ADB-B63D-4E2B-AA20-FA44ACC7651A}.Release|Any CPU.ActiveCfg = Release|Any CPU
{E6577ADB-B63D-4E2B-AA20-FA44ACC7651A}.Release|Any CPU.Build.0 = Release|Any CPU
{6A87D437-0B41-4669-AB14-029A452B1624}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{6A87D437-0B41-4669-AB14-029A452B1624}.Debug|Any CPU.Build.0 = Debug|Any CPU
{6A87D437-0B41-4669-AB14-029A452B1624}.Release|Any CPU.ActiveCfg = Release|Any CPU
{6A87D437-0B41-4669-AB14-029A452B1624}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
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74 changes: 74 additions & 0 deletions Tests/Tests.csproj
Original file line number Diff line number Diff line change
@@ -0,0 +1,74 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{6A87D437-0B41-4669-AB14-029A452B1624}</ProjectGuid>
<ProjectTypeGuids>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Tests</RootNamespace>
<AssemblyName>Tests</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="nunit.framework, Version=3.5.0.0, Culture=neutral, PublicKeyToken=2638cd05610744eb">
<HintPath>..\packages\NUnit.3.5.0\lib\net45\nunit.framework.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="ComponentManagerTests.cs" />
<Compile Include="ContextTests.cs" />
<Compile Include="EntityManagerTests.cs" />
<Compile Include="EntitySetTests.cs" />
<Compile Include="EntityTests.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="SetManagerTests.cs" />
<Compile Include="Stubs\AComponent.cs" />
<Compile Include="Stubs\BComponent.cs" />
<Compile Include="Stubs\DisposableComponent.cs" />
<Compile Include="Stubs\StubComponentManager.cs" />
<Compile Include="Stubs\StubEntity.cs" />
<Compile Include="Stubs\StubEntityManager.cs" />
<Compile Include="Stubs\StubSetManager.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\ECSLight.csproj">
<Project>{e6577adb-b63d-4e2b-aa20-fa44acc7651a}</Project>
<Name>ECSLight</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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