Releases: rhmodding/bread
Releases · rhmodding/bread
v1.1.0
Version 1.1.0
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Additions
- Added "Reload Texture" option
- Added Debug tab
Changes
- Rewrote the rendering system (#3)
- Overall there are good optimizations and performance improvements
- However, BCCAD rendering is still much slower than BRCAD rendering due to the multiply and screen colour effects
Bugfixes
- Fixed RHMM crash when loading in a BCCAD where sprites that were created by the user having corrupt data (#5)
v1.0.5
Version 1.0.5
A new parameter has been found in the BRCAD format via issue #4 -- rotation in animation steps.
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Additions
- Added rotation field in BRCAD animation step properties
- This also means that the rotation field for animation steps in BCCADs was moved out of the "BCCAD-specific" category
Bugfixes
v1.0.4
v1.0.3
v1.0.2
Version 1.0.2
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Additions
- Added "Set to Last Edited Region" button in the sprite part region picker
- This button will set the region to the last edited one for that editor tab
Bugfixes
- Fixed crash when attempting to open the open file dialog when the last remembered directory was deleted
v1.0.1
Version 1.0.1
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Additions
- Added Tips and Tricks in About menu bar
- Added interpolation checkbox for BCCAD animations
- Added dragging support in sprite part region picker
- Added Close Current Tab option in the View menu
v1.0.0 - Initial Release
Version 1.0.0
Welcome to the first official release of Bread!
Bread is licensed under the Apache License 2.0 -- please refer to it for more information.
If you like this community-driven project, why not give it a Star in the upper-right corner?
General Features
- Full BRCAD and BCCAD editing support for Rhythm Heaven Fever (Wii) and Rhythm Heaven Megamix (3DS) respectively
- View the sprites and animations that make up a BRCAD/BCCAD
Improvements over BCCAD Editor
User Interface (UI)
- Overall, the UI is tidier and less mangled
- Tabs system: edit multiple files at the same time
- Fewer actions involve the mouse on the canvas -- more focus is given to precision using controls
- For example, the sprite region picker asks for the direct position and size rather than dragging a selection
- Spinner controls improved
- You can press UP and DOWN while focused on a spinner to increment and decrement it
- Holding CTRL will advance by 10 units
- You can press UP and DOWN while focused on a spinner to increment and decrement it
Appearance
- Look-and-feel based on RSDE, with easier to read text
- Dark mode setting
- Origin lines show the canvas's centre-point (origin) for better alignment with relative space
Behaviour
- When loading a BRCAD file, it will attempt to find a texture (.png) and header (.h) file in the same directory as the .brcad
- When loading a BCCAD file, it will attempt to find a texture (.png) file in the same directory as the .bccad
- This reduces the number of file choosers and encourages organization when modding
Bugfixes
- Designed with a goal in mind, Bread will encounter far fewer errors and edge cases than BCCAD Editor did
- Various bugs have been fixed, including:
- Clap Trap BCCAD not loading because its texture file is larger than its data-defined size