Debugger
is a 2D puzzle game based on the premise “catch bugs to fix bugs.” In a world crawling with bugs that bend the rules of reality, play as a young Bug Hunter venturing out in the field for the first time. Learn the behavior of your prey and turn that knowledge against them to clear levels! Learn more about the world you reside in and yourself through conversations with other denizens of the Digital Plane!
Demo developed January 2022 - May 2022 as part of Students Run Studios, a program by ACM Game Studio at UCLA through which students learn to develop a game collaboratively over two school quarters. We are continuing development of the game over the summer and appreciate any comments or feedback!
Team Bug consists of 10 UCLA students and 2 friends from UCSD:
Ray Hsiao - Team Lead, UI Designer/Programmer
Alexander Chen - Puzzle Designer, Concept/Sprite Artist
Zane Clark - Technical Lead, Software Architect, Programmer
Mike Han - UI Programmer
Kevin Hong - Gameplay Programmer
Amber Jiang - Art Director, Concept/Sprite/UI Artist
Victoria Lam - Concept/Tilemap/UI Artist
Brad Lowe - Gameplay Programmer
Felix Peng - Gameplay Programmer
Anbu Vajuravel - Writer
Andrew Zhu - Gameplay Programmer
Spencer Gouw - Composer
SFX from ZapSplat.com
Glitch Shader Copyright (c) 2014 Tilman Schmidt (@KeyMaster_)