Skip to content

Commit

Permalink
[Keymap] add ortho_4x12 rgb_matrix_snake
Browse files Browse the repository at this point in the history
  • Loading branch information
rgoulter committed Dec 26, 2023
1 parent b639ac1 commit 86ce69d
Show file tree
Hide file tree
Showing 5 changed files with 523 additions and 0 deletions.
272 changes: 272 additions & 0 deletions layouts/community/ortho_4x12/rgb_matrix_snake/keymap.c
Original file line number Diff line number Diff line change
@@ -0,0 +1,272 @@
#include QMK_KEYBOARD_H
#include "action_layer.h"
#include "eeconfig.h"

#include "raw_hid.h"

// SNAKE: include the header.
// (and remember to add snake.c in rules.mk).
#include "snake.h"

extern keymap_config_t keymap_config;

// SNAKE: add a layer for snake.
// (here, first layer is used to demonstrate the game).
enum layers {
_SNAKE,
_QWERTY,
_WORKMAN,
_COLEMAK,
_DVORAK,
_LOWER,
_RAISE,
_ADJUST
};

// SNAKE: some custom keycodes which may be useful, handled in process_record_user.
// - QUARTER: reset keyboard when four corners tapped
// - HALF: switch to QWERTY when the two homing keys tapped
// - SNAKE: switch to SNAKE layer (and configure some things)
// - DIRx: change snake direction
enum custom_keycodes {
QUARTER = SAFE_RANGE,
HALF,
SNAKE,
DIRRGHT,
DIRUP,
DIRLEFT,
DIRDOWN
};

#define QWERTY DF(_QWERTY)
#define WORKMAN DF(_WORKMAN)
#define COLEMAK DF(_COLEMAK)
#define DVORAK DF(_DVORAK)

#define LWR_ESC LT(_LOWER, KC_ESC)
#define RSE_ENT LT(_RAISE, KC_ENT)

// SNAKE: keep track of number of the QUARTER/HALF pressed down
char quarter_count = 0;
char half_count = 0;

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

// SNAKE: the snake 'game' keymap
[_SNAKE] = LAYOUT_ortho_4x12( \
QUARTER, QK_RBT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QUARTER, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, HALF, XXXXXXX, XXXXXXX, HALF, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DIRUP, XXXXXXX, \
QUARTER, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DIRLEFT, DIRDOWN, DIRRGHT \
),

/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | GUI | Alt | Tab |Lower |Space | |Raise | Del | Alt | GUI | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT_ortho_4x12(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SC_SENT,
KC_LCTL, KC_LGUI, KC_LALT, KC_TAB, LWR_ESC, KC_SPC, KC_BSPC, RSE_ENT, KC_DEL, KC_RALT, KC_RGUI, KC_RCTL
),

/* Workman
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | D | R | W | B | J | F | U | P | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | H | T | G | Y | N | E | O | I | ' |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | M | C | V | K | L | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | GUI | Alt | Tab |Lower |Space | |Raise | Del | Alt | GUI | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[_WORKMAN] = LAYOUT_ortho_4x12(
KC_TAB, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSPC,
KC_ESC, KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_M, KC_C, KC_V, KC_K, KC_L, KC_COMM, KC_DOT, KC_SLSH, SC_SENT,
KC_LCTL, KC_LGUI, KC_LALT, KC_TAB, LWR_ESC, KC_SPC, KC_BSPC, RSE_ENT, KC_DEL, KC_RALT, KC_RGUI, KC_RCTL
),

/* Colemak
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | R | S | T | D | H | N | E | I | O | ' |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | FN | Ctrl | Alt | GUI |Lower |Space | |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = LAYOUT_ortho_4x12(
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SC_SENT,
KC_LCTL, KC_LGUI, KC_LALT, KC_TAB, LWR_ESC, KC_SPC, KC_BSPC, RSE_ENT, KC_DEL, KC_RALT, KC_RGUI, KC_RCTL
),

/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | Tab | ' | , | . | P | Y | F | G | C | R | L | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S | / |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | FN | Ctrl | Alt | GUI |Lower |Space | |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = LAYOUT_ortho_4x12(
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC,
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SC_SENT,
KC_LCTL, KC_LGUI, KC_LALT, KC_TAB, LWR_ESC, KC_SPC, KC_BSPC, RSE_ENT, KC_DEL, KC_RALT, KC_RGUI, KC_RCTL
),

/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ins | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | ? |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | Home |Pg Dn |Pg Up | End |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT_ortho_4x12(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_PIPE,
KC_INS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_QUES,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END,
_______, _______, _______, _______, XXXXXXX, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),

/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | \ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | / |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT_ortho_4x12(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_SLSH,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
),

/* Adjust (Lower + Raise)
* v------------------------RGB CONTROL--------------------v
* ,-----------------------------------------------------------------------------------.
* | | Reset|Debug | RGB |RGBMOD| HUE+ | HUE- | SAT+ | SAT- |BRGTH+|BRGTH-| |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |CapsLk| |Pause |ScrLck|PrtScr| | |QWERTY|WORKMN|COLEMK|DVORAK| |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT_ortho_4x12(
_______, QK_BOOT, DB_TOGG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______,
KC_CAPS, _______, KC_PAUS, KC_SCRL, KC_PSCR, _______, _______, QWERTY, WORKMAN, COLEMAK, DVORAK, _______,
_______, _______, _______, _______, _______, _______, _______, SNAKE, _______, _______, _______, _______,
_______, _______, _______, _______, XXXXXXX, _______, _______, XXXXXXX, _______, _______, _______, _______
)

};

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
// SNAKE: impl. key handling logic here
case DIRUP:
if (snake_status.last_moved_direction != DIRECTION_DOWN) {
snake_status.direction = DIRECTION_UP;
}
return false;
break;
case DIRDOWN:
if (snake_status.last_moved_direction != DIRECTION_UP) {
snake_status.direction = DIRECTION_DOWN;
}
return false;
break;
case DIRLEFT:
if (snake_status.last_moved_direction != DIRECTION_RIGHT) {
snake_status.direction = DIRECTION_LEFT;
}
return false;
break;
case DIRRGHT:
if (snake_status.last_moved_direction != DIRECTION_LEFT) {
snake_status.direction = DIRECTION_RIGHT;
}

// corner
if (record->event.pressed) {
quarter_count += 1;
} else {
quarter_count -= 1;
}
if (quarter_count == 4) {
reset_keyboard();
}
return false;
break;
case QUARTER:
// corner
if (record->event.pressed) {
quarter_count += 1;
} else {
quarter_count -= 1;
}
if (quarter_count == 4) {
reset_keyboard();
}
return false;
break;
case HALF:
if (record->event.pressed) {
half_count += 1;
} else {
half_count -= 1;
}
if (half_count == 2) {
layer_move(_QWERTY);
rgb_matrix_mode_noeeprom(RGB_MATRIX_CYCLE_PINWHEEL);
}
return false;
break;
case SNAKE:
layer_move(_SNAKE);
rgb_matrix_mode_noeeprom(RGB_MATRIX_CUSTOM_SNAKE);
return false;
break;
}
return true;
}

void keyboard_post_init_user(void) {
eeconfig_init();
// SNAKE: for demo purposes, activate snake layer immediately
rgb_matrix_mode_noeeprom(RGB_MATRIX_CUSTOM_SNAKE);

snake_init();
}

layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
53 changes: 53 additions & 0 deletions layouts/community/ortho_4x12/rgb_matrix_snake/rgb_matrix_user.inc
Original file line number Diff line number Diff line change
@@ -0,0 +1,53 @@
RGB_MATRIX_EFFECT(SNAKE)

#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS

#define SNAKE_FPS 12

#include "snake.h"

uint32_t timer = 0;
uint32_t last_updated = 0;

RGB bitmap[47];

static void clear_bitmap(void) {
for (uint8_t i = 0; i < 47; i++) {
bitmap[i].r = 0;
bitmap[i].g = 0;
bitmap[i].b = 0;
}
}

static void render(uint8_t led_min, uint8_t led_max) {
for (uint8_t i = led_min; i < led_max; i++) {
if (i < 47) {
RGB rgb = bitmap[i];
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
} else {
rgb_matrix_set_color(i, 0x00, 0x00, 0x00);
}
}
}

static bool SNAKE(effect_params_t* params) {
if (timer > g_rgb_timer) {
return false;
}

RGB_MATRIX_USE_LIMITS(led_min, led_max);
render(led_min, led_max);

if (led_max == RGB_MATRIX_LED_COUNT) {
clear_bitmap();
uint32_t delta_time = timer_elapsed32(last_updated);
snake_update(delta_time, bitmap);
last_updated = timer_read32();

timer = g_rgb_timer + (1000 / SNAKE_FPS);
}

return led_max < RGB_MATRIX_LED_COUNT;
}

#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4 changes: 4 additions & 0 deletions layouts/community/ortho_4x12/rgb_matrix_snake/rules.mk
Original file line number Diff line number Diff line change
@@ -0,0 +1,4 @@
# can this go just in the keymap?
RGB_MATRIX_CUSTOM_USER = yes

SRC += snake.c
Loading

0 comments on commit 86ce69d

Please sign in to comment.