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Shield hit punchangle change logic grouped
C/C++ CI #794: Pull request #999 opened by dystopm
August 16, 2024 04:51 3m 51s dystopm:shieldhitrefactory
August 16, 2024 04:51 3m 51s
Fix linux build
C/C++ CI #793: Commit a8fd512 pushed by s1lentq
August 16, 2024 03:05 4m 54s master
August 16, 2024 03:05 4m 54s
Implemented simple player movement version control to avoid desync
C/C++ CI #792: Commit 8b6d659 pushed by s1lentq
August 16, 2024 02:53 3m 30s master
August 16, 2024 02:53 3m 30s
Implement CBasePlayerItem:: hook
C/C++ CI #791: Pull request #997 opened by lozatto
August 14, 2024 13:25 4m 40s lozatto:HooksCBasePlayerItem
August 14, 2024 13:25 4m 40s
Fix: fall punchangle value and axis
C/C++ CI #790: Pull request #996 opened by SergeyShorokhov
August 14, 2024 09:51 2m 41s fix/fall-punch-angle
August 14, 2024 09:51 2m 41s
fix Deagle animation (#985)
C/C++ CI #789: Commit 4e1cb10 pushed by SergeyShorokhov
August 14, 2024 09:37 3m 55s master
August 14, 2024 09:37 3m 55s
Implement CBasePlayerItem:: hook
C/C++ CI #784: Pull request #994 opened by lozatto
August 13, 2024 01:02 59s lozatto:CBasePlayerItemHook
August 13, 2024 01:02 59s
fix https://github.com/s1lentq/ReGameDLL_CS/issues/927 (#985)
C/C++ CI #783: Commit f9969ac pushed by s1lentq
August 12, 2024 06:48 4m 18s master
August 12, 2024 06:48 4m 18s
Added mp_vote_flags and mp_votemap_min_time cvars (#990)
C/C++ CI #782: Commit b6c2c62 pushed by s1lentq
August 12, 2024 06:45 4m 2s master
August 12, 2024 06:45 4m 2s
Cache ObjectCaps call inside PlayerUse (#991)
C/C++ CI #781: Commit c7bd4af pushed by s1lentq
August 12, 2024 06:45 4m 18s master
August 12, 2024 06:45 4m 18s
Fix Shotguns reload flag not getting reset on weapon changing (#993)
C/C++ CI #780: Commit fee10d8 pushed by s1lentq
August 12, 2024 06:40 3m 44s master
August 12, 2024 06:40 3m 44s
Cache ObjectCaps call inside PlayerUse
C/C++ CI #778: Pull request #991 opened by dystopm
August 10, 2024 21:33 4m 25s dystopm:playeruseobjectcaps
August 10, 2024 21:33 4m 25s
New ConVars: mp_vote_flags, mp_votemap_min_time
C/C++ CI #777: Pull request #990 synchronize by dystopm
August 10, 2024 21:32 3m 35s dystopm:votecvars
August 10, 2024 21:32 3m 35s
New ConVars: mp_vote_flags, mp_votemap_min_time
C/C++ CI #776: Pull request #990 synchronize by dystopm
August 10, 2024 19:09 4m 23s dystopm:votecvars
August 10, 2024 19:09 4m 23s
New ConVars: mp_vote_flags, mp_votemap_min_time
C/C++ CI #775: Pull request #990 opened by dystopm
August 10, 2024 04:52 3m 19s dystopm:votecvars
August 10, 2024 04:52 3m 19s
Fix Deagle Anim
C/C++ CI #764: Pull request #985 opened by Vaqtincha
August 8, 2024 20:31 4m 39s Vaqtincha:fixdeagleanim
August 8, 2024 20:31 4m 39s
Extend KickBack functionalities (#980)
C/C++ CI #763: Commit c48be87 pushed by s1lentq
August 6, 2024 01:12 4m 24s master
August 6, 2024 01:12 4m 24s
try fix a crash due to the deletion of an item in an unusual way
C/C++ CI #762: Commit 77a3f2b pushed by s1lentq
August 6, 2024 00:20 4m 54s master
August 6, 2024 00:20 4m 54s
Add support IN_RUN key for +speed button in spectator/noclip and walk…
C/C++ CI #761: Commit 279799b pushed by s1lentq
August 5, 2024 22:22 4m 47s master
August 5, 2024 22:22 4m 47s
Update workflows/build.yml
C/C++ CI #760: Commit ff843fe pushed by s1lentq
August 5, 2024 20:19 4m 19s master
August 5, 2024 20:19 4m 19s
Feature: ConVars for weapon/item/ammo respawn time (#983)
C/C++ CI #757: Commit 9d9c2de pushed by SergeyShorokhov
August 3, 2024 17:17 2m 50s master
August 3, 2024 17:17 2m 50s