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Autocrafter #98

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13 tasks done
raoulvdberge opened this issue Dec 21, 2021 · 1 comment · Fixed by #700
Closed
13 tasks done

Autocrafter #98

raoulvdberge opened this issue Dec 21, 2021 · 1 comment · Fixed by #700
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enhancement New feature or request

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@raoulvdberge
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raoulvdberge commented Dec 21, 2021

  • Rename to "Autocrafter"
  • Add the ability to rename crafters in-gui (Allow renaming Crafters in GUI refinedstorage#3203)
  • Add priority
    • If multiple patterns exist for one resource, crafting tasks will prioritize the pattern in the Crafter with the highest priority.
  • Rename "crafter mode" to "locking mode":
    • Never
    • Lock until redstone pulse is received
    • Lock until connected machine is empty (new in RS 2)
    • Lock until all outputs are received (new in RS 2)
    • Lock until low redstone signal
    • Lock until high redstone signal

Side effects to the Grid

  • Ability to start a crafting task (will do nothing for now)
  • Should show a "craftable" highlight on the grid entries + display a help tooltip.
  • Should show a "craftable" highlight in the pattern and crafting matrix.
    • This should also check for patterns in the inventory, very useful when making processing chains.
  • Recipe mod slot highlighting:
    • Orange: autocraftable
    • None: available
    • Red: missing
  • Recipe mod transfer button highlighting (prioritized):
    • Orange
      • Some are missing, and all can be autocrafted (can trigger autocrafting request)
      • Some are missing, but not all can be autocrafted (can trigger autocrafting request)
    • Red: missing
    • None: available

Side effects to the Pattern Grid

  • Recipe mod slot highlighting:
    • None: default
    • Orange: autocraftable
  • Recipe mod transfer button highlighting:
    • None: default
    • Orange
      • All are autocraftable
      • Some are autocraftable

Side effects for the Storage Monitor

  • Should allow crafting for craftable items. Click and it starts the request GUI.

Side effects to the Relay

  • Ensures that it works with subnetworks (Subnetworks #108 and Relay #80)
    • Expose autocrafting and start a crafting task in the source network (will do nothing for now).
@raoulvdberge raoulvdberge added this to the v2.0.0-milestone.4 milestone Dec 21, 2021
@raoulvdberge raoulvdberge added the enhancement New feature or request label Dec 21, 2021
@raoulvdberge raoulvdberge mentioned this issue Jun 21, 2022
@BooBooFastCat1
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will there be an option on the crafter to only insert a processing recipe if the machine that will take the ingredients is empty (will help auto-crafting with certain mods like powah)

@raoulvdberge raoulvdberge moved this from Todo to In Progress in Refined Storage 2 Aug 23, 2024
raoulvdberge added a commit that referenced this issue Aug 29, 2024
@raoulvdberge raoulvdberge changed the title Crafter Autocrafter Sep 10, 2024
raoulvdberge added a commit that referenced this issue Oct 4, 2024
raoulvdberge added a commit that referenced this issue Oct 4, 2024
raoulvdberge added a commit that referenced this issue Oct 11, 2024
@github-project-automation github-project-automation bot moved this from In Progress to Done in Refined Storage 2 Oct 11, 2024
@github-actions github-actions bot locked as resolved and limited conversation to collaborators Nov 11, 2024
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Labels
enhancement New feature or request
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