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fix: extra dark backgrounds due to rendering bgs too much
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raoulvdberge committed Jul 6, 2024
1 parent ba91e88 commit b17926a
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1 change: 1 addition & 0 deletions CHANGELOG.md
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Expand Up @@ -15,6 +15,7 @@ to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

- Fixed Relay model not being able to load correctly.
- Fixed not being able to ghost drag resources from recipe viewers into filter slots on NeoForge.
- Fixed extra dark backgrounds due to drawing background on GUIs twice.

## [2.0.0-milestone.4.2] - 2024-07-06

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Expand Up @@ -90,7 +90,6 @@ protected void renderBg(final GuiGraphics graphics, final float delta, final int

@Override
public void render(final GuiGraphics graphics, final int mouseX, final int mouseY, final float delta) {
renderBackground(graphics, mouseX, mouseY, delta);
super.render(graphics, mouseX, mouseY, delta);
renderTooltip(graphics, mouseX, mouseY);
}
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