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Deploy
The easiest way to build your app is using the grinder library. Redstone.dart provides a simple task to properly copy the server's files to the build folder, which you can use in your build script. Example:
- Create a
build.dart
file inside thebin
folder
import 'package:grinder/grinder.dart';
import 'package:grinder/grinder_utils.dart';
import 'package:redstone/tasks.dart';
main(List<String> args) {
defineTask('build', taskFunction: (GrinderContext ctx) => new PubTools().build(ctx));
defineTask('deploy_server', taskFunction: deployServer, depends: ['build']);
defineTask('all', depends: ['build', 'deploy_server']);
startGrinder(args);
}
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Instead of running
pub build
directly, you can callbuild.dart
to properly build your app. -
To run
build.dart
through Dart Editor, you need to create a command-line launch configuration, with the following parameters:
Parameter | Value |
---|---|
Dart Script | bin/build.dart |
Working directory | (root path of your project) |
Script arguments | all |
- To run
build.dart
through command line, you need to set the DART_SDK environment variable:
$ export DART_SDK=(path to dart-sdk)
$ dart bin/build.dart all
##DartVoid
If you plan to deploy your app at DartVoid, you won't need a build script (since DartVoid will manage the deploy for you), but you will need to split your app in two projects: server
and client
.
DartVoid provides a set of templates (built with the Vane framework) that you can use to bootstrap your app. Below, you can see some of these templates ported to Redstone.dart:
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Quick Start Guide
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Reference
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Serialization
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Databases
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MVC
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Web Sockets