-
Notifications
You must be signed in to change notification settings - Fork 986
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Inspect Pub/Sub responses for interleaved messages #724
Lettuce now inspects Redis responses via PubSubCommandHandler and ReplayOutput whether a received response is a Pub/Sub message or whether the response belongs to a command on the protocol stack. Introspection is required as Redis responses may contain interleaved messages that do not belong to a command or may arrive before the command response. Previously, interleaved messages could get used to complete commands on the protocol stack which causes a defunct protocol state.
- Loading branch information
Showing
5 changed files
with
551 additions
and
16 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,197 @@ | ||
/* | ||
* Copyright 2018 the original author or authors. | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
*/ | ||
package io.lettuce.core.output; | ||
|
||
import java.nio.ByteBuffer; | ||
import java.util.ArrayList; | ||
import java.util.List; | ||
|
||
import io.lettuce.core.codec.RedisCodec; | ||
import io.lettuce.core.codec.StringCodec; | ||
|
||
/** | ||
* Replayable {@link CommandOutput} capturing output signals to replay these on a target {@link CommandOutput}. Replay is useful | ||
* when the response requires inspection prior to dispatching the actual output to a command target. | ||
* | ||
* @author Mark Paluch | ||
* @since 5.0.3 | ||
*/ | ||
public class ReplayOutput<K, V> extends CommandOutput<K, V, List<ReplayOutput.Signal>> { | ||
|
||
/** | ||
* Initialize a new instance that encodes and decodes keys and values using the supplied codec. | ||
*/ | ||
public ReplayOutput() { | ||
super((RedisCodec) StringCodec.ASCII, new ArrayList<>()); | ||
} | ||
|
||
@Override | ||
public void set(ByteBuffer bytes) { | ||
output.add(new BulkString(bytes)); | ||
} | ||
|
||
@Override | ||
public void set(long integer) { | ||
output.add(new Integer(integer)); | ||
} | ||
|
||
@Override | ||
public void setError(ByteBuffer error) { | ||
error.mark(); | ||
output.add(new ErrorBytes(error)); | ||
error.reset(); | ||
super.setError(error); | ||
} | ||
|
||
@Override | ||
public void setError(String error) { | ||
output.add(new ErrorString(error)); | ||
super.setError(error); | ||
} | ||
|
||
@Override | ||
public void complete(int depth) { | ||
output.add(new Complete(depth)); | ||
} | ||
|
||
@Override | ||
public void multi(int count) { | ||
output.add(new Multi(count)); | ||
} | ||
|
||
/** | ||
* Replay all captured signals on a {@link CommandOutput}. | ||
* | ||
* @param target the target {@link CommandOutput}. | ||
*/ | ||
public void replay(CommandOutput<?, ?, ?> target) { | ||
|
||
for (Signal signal : output) { | ||
signal.replay(target); | ||
} | ||
} | ||
|
||
/** | ||
* Encapsulates a replayable decoding signal. | ||
*/ | ||
public static abstract class Signal { | ||
|
||
/** | ||
* Replay the signal on a {@link CommandOutput}. | ||
* | ||
* @param target | ||
*/ | ||
protected abstract void replay(CommandOutput<?, ?, ?> target); | ||
} | ||
|
||
abstract static class BulkStringSupport extends Signal { | ||
|
||
final ByteBuffer message; | ||
|
||
BulkStringSupport(ByteBuffer message) { | ||
|
||
if (message != null) { | ||
|
||
// need to copy the buffer to prevent buffer lifecycle mismatch | ||
this.message = ByteBuffer.allocate(message.remaining()); | ||
this.message.put(message); | ||
this.message.rewind(); | ||
} else { | ||
this.message = null; | ||
} | ||
} | ||
} | ||
|
||
public static class BulkString extends BulkStringSupport { | ||
|
||
BulkString(ByteBuffer message) { | ||
super(message); | ||
} | ||
|
||
@Override | ||
protected void replay(CommandOutput<?, ?, ?> target) { | ||
target.set(message); | ||
} | ||
} | ||
|
||
static class Integer extends Signal { | ||
|
||
final long message; | ||
|
||
Integer(long message) { | ||
this.message = message; | ||
} | ||
|
||
@Override | ||
protected void replay(CommandOutput<?, ?, ?> target) { | ||
target.set(message); | ||
} | ||
} | ||
|
||
public static class ErrorBytes extends BulkStringSupport { | ||
|
||
ErrorBytes(ByteBuffer message) { | ||
super(message); | ||
} | ||
|
||
@Override | ||
protected void replay(CommandOutput<?, ?, ?> target) { | ||
target.setError(message); | ||
} | ||
} | ||
|
||
static class ErrorString extends Signal { | ||
|
||
final String message; | ||
|
||
ErrorString(String message) { | ||
this.message = message; | ||
} | ||
|
||
@Override | ||
protected void replay(CommandOutput<?, ?, ?> target) { | ||
target.setError(message); | ||
} | ||
} | ||
|
||
static class Multi extends Signal { | ||
|
||
final int count; | ||
|
||
Multi(int count) { | ||
this.count = count; | ||
} | ||
|
||
@Override | ||
protected void replay(CommandOutput<?, ?, ?> target) { | ||
target.multi(count); | ||
} | ||
} | ||
|
||
static class Complete extends Signal { | ||
|
||
final int depth; | ||
|
||
public Complete(int depth) { | ||
this.depth = depth; | ||
} | ||
|
||
@Override | ||
protected void replay(CommandOutput<?, ?, ?> target) { | ||
target.complete(depth); | ||
} | ||
} | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.