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I'm adopting this ~~child~~ PR. # Objective - Working with exclusive world access is not always easy: in many cases, a standard system or three is more ergonomic to write, and more modularly maintainable. - For small, one-off tasks (commonly handled with scripting), running an event-reader system incurs a small but flat overhead cost and muddies the schedule. - Certain forms of logic (e.g. turn-based games) want very fine-grained linear and/or branching control over logic. - SystemState is not automatically cached, and so performance can suffer and change detection breaks. - Fixes bevyengine#2192. - Partial workaround for bevyengine#279. ## Solution - Adds a SystemRegistry resource to the World, which stores initialized systems keyed by their SystemSet. - Allows users to call world.run_system(my_system) and commands.run_system(my_system), without re-initializing or losing state (essential for change detection). - Add a Callback type to enable convenient use of dynamic one shot systems and reduce the mental overhead of working with Box<dyn SystemSet>. - Allow users to run systems based on their SystemSet, enabling more complex user-made abstractions. ## Future work - Parameterized one-shot systems would improve reusability and bring them closer to events and commands. The API could be something like run_system_with_input(my_system, my_input) and use the In SystemParam. - We should evaluate the unification of commands and one-shot systems since they are two different ways to run logic on demand over a World. ### Prior attempts - bevyengine#2234 - bevyengine#2417 - bevyengine#4090 - bevyengine#7999 This PR continues the work done in bevyengine#7999. --------- Co-authored-by: Alice Cecile <[email protected]> Co-authored-by: Federico Rinaldi <[email protected]> Co-authored-by: MinerSebas <[email protected]> Co-authored-by: Aevyrie <[email protected]> Co-authored-by: Alejandro Pascual Pozo <[email protected]> Co-authored-by: Rob Parrett <[email protected]> Co-authored-by: François <[email protected]> Co-authored-by: Dmytro Banin <[email protected]> Co-authored-by: James Liu <[email protected]>
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