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Restore rlLoadShaderCode behavour #2281

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Jan 13, 2022
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MatthewOwens
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This would close #2280 by setting vertexShaderId to RLGL.State.defaultVShaderID if vsCode is null, same for the fragment shader.

@raysan5 raysan5 merged commit e621efe into raysan5:master Jan 13, 2022
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raysan5 commented Jan 13, 2022

@MatthewOwens Nice! Thanks for reviewing this issue! :D

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[rlgl] LoadShader behaviour change
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