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Hi , I love the project and idea, it looks like it's the same idea as darling on linux i would like to help with this project , but before that can i ask ? what tools or IDE did you use and how can i debug this without installing ? Thanks |
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Hi! Yes, very similar to Darling in several ways. I like to think of ravynOS as akin to ReactOS but for Mac. Help is totally welcome! At this stage, ravynOS is self-hosting... you need to use it to build it. Xcode on Mac can be used to build applications that build on ravynOS with a little porting work (Makefiles vs pbxproj, compiling & copying binary NIB files). They can also be written by hand without NIBs if you know how Cocoa works. Most of what I've done has been in tmux + vim on the running system (where I am right now!). If you are working on low-level or CLI stuff, a VM will work. It has everything except a GUI because we don't yet have video drivers for virtual GPUs. To work on apps or UI, you probably do need to install it on some real hardware: Intel HD/Iris series, AMD embedded, and Radeon GPUs are currently supported. |
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hi @mszoek . debuging and fixing some partial code ? does it need to rebuild the whole OS? hope there's a guide for how to if it doesn't need to build the whole OS for just a simple 1 line code for example I really want to help , but i still dont know how to help since building the Whole OS is a very time consuming , but if it doesnt require to build the whole OS , can you add some ReadME for the new contributor ? example if i changed the cocoa part , then build it where should i put it from running system ? or how to debug it first before putting it to the system , as well as other dependency of the OS . than you very much |
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Hi, could you help me could you direct me to the right page from where to download the iso of ravynOS x86 ... thanks |
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Hi!
Yes, very similar to Darling in several ways. I like to think of ravynOS as akin to ReactOS but for Mac.
Help is totally welcome! At this stage, ravynOS is self-hosting... you need to use it to build it. Xcode on Mac can be used to build applications that build on ravynOS with a little porting work (Makefiles vs pbxproj, compiling & copying binary NIB files). They can also be written by hand without NIBs if you know how Cocoa works. Most of what I've done has been in tmux + vim on the running system (where I am right now!).
If you are working on low-level or CLI stuff, a VM will work. It has everything except a GUI because we don't yet have video drivers for virtual GPUs. To work on a…