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Merge pull request #231 from randovania/abstract-romfs
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Abstract romfs
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ThanatosGit authored Oct 13, 2024
2 parents 8ef9048 + 3c3e756 commit 430c6ef
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Showing 6 changed files with 87 additions and 44 deletions.
9 changes: 5 additions & 4 deletions src/mercury_engine_data_structures/cli.py
Original file line number Diff line number Diff line change
Expand Up @@ -11,6 +11,7 @@
from mercury_engine_data_structures.construct_extensions.json import convert_to_raw_python
from mercury_engine_data_structures.file_tree_editor import FileTreeEditor, OutputFormat
from mercury_engine_data_structures.game_check import Game
from mercury_engine_data_structures.romfs import ExtractedRomFs


def game_argument_type(s: str) -> Game:
Expand Down Expand Up @@ -134,7 +135,7 @@ def do_decode_from_pkg(args):
root: Path = args.root
asset_name: str = args.asset_name

pkg_editor = FileTreeEditor(root, args.game)
pkg_editor = FileTreeEditor(ExtractedRomFs(root), args.game)
asset = pkg_editor.get_parsed_asset(asset_name)
print(asset.raw)

Expand Down Expand Up @@ -173,7 +174,7 @@ def find_pkg_for(args):
asset_id: int = args.asset_id
asset_name: str = args.asset_name

pkg_editor = FileTreeEditor(root, args.game)
pkg_editor = FileTreeEditor(ExtractedRomFs(root), args.game)
if asset_id is not None:
items = list(pkg_editor.find_pkgs(asset_id))
else:
Expand Down Expand Up @@ -251,7 +252,7 @@ def extract_files(args: argparse.Namespace) -> None:
root: Path = args.root
output_root: Path = args.output

pkg_editor = FileTreeEditor(root, args.game)
pkg_editor = FileTreeEditor(ExtractedRomFs(root), args.game)

output_root.mkdir(parents=True, exist_ok=True)
for file_name in pkg_editor.all_asset_names():
Expand All @@ -267,7 +268,7 @@ def replace_files(args: argparse.Namespace) -> None:
new_files: Path = args.new_files
output: Path = args.output

pkg_editor = FileTreeEditor(root, args.game)
pkg_editor = FileTreeEditor(ExtractedRomFs(root), args.game)

for file_name in new_files.rglob("*"):
if file_name.is_file():
Expand Down
45 changes: 10 additions & 35 deletions src/mercury_engine_data_structures/file_tree_editor.py
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,7 @@
from mercury_engine_data_structures.formats.base_resource import AssetId, BaseResource, NameOrAssetId, resolve_asset_id
from mercury_engine_data_structures.formats.pkg import Pkg
from mercury_engine_data_structures.game_check import Game
from mercury_engine_data_structures.romfs import RomFs

_T = typing.TypeVar("_T", bound=BaseResource)
logger = logging.getLogger(__name__)
Expand All @@ -31,12 +32,6 @@ class OutputFormat(enum.Enum):
ROMFS = enum.auto()


def _read_file_with_entry(path: Path, entry):
with path.open("rb") as f:
f.seek(entry.start_offset)
return f.read(entry.end_offset - entry.start_offset)


def _write_to_path(output: Path, data: bytes):
output.parent.mkdir(parents=True, exist_ok=True)
output.write_bytes(data)
Expand Down Expand Up @@ -67,17 +62,14 @@ class FileTreeEditor:
_in_memory_pkgs: dict[str, Pkg]
_toc: Toc

def __init__(self, root: Path, target_game: Game):
self.root = root
def __init__(self, romfs: RomFs, target_game: Game):
self.romfs = romfs
self.target_game = target_game
self._modified_resources = {}
self._in_memory_pkgs = {}

self._update_headers()

def path_for_pkg(self, pkg_name: str) -> Path:
return self.root.joinpath(pkg_name)

def _add_pkg_name_for_asset_id(self, asset_id: AssetId, pkg_name: str | None):
self._files_for_asset_id[asset_id] = self._files_for_asset_id.get(asset_id, set())
self._files_for_asset_id[asset_id].add(pkg_name)
Expand All @@ -89,18 +81,13 @@ def _update_headers(self):
self._files_for_asset_id = {}
self._name_for_asset_id = copy.copy(_all_asset_id_for_game(self.target_game))

self._toc = Toc.parse(self.root.joinpath(Toc.system_files_name()).read_bytes(), target_game=self.target_game)
custom_names = self.root.joinpath("custom_names.json")
if custom_names.is_file():
with custom_names.open() as f:
self._name_for_asset_id.update({asset_id: name for name, asset_id in json.load(f).items()})
self._toc = Toc.parse(self.romfs.get_file(Toc.system_files_name()), target_game=self.target_game)

for f in self.root.rglob("*.*"):
name = f.relative_to(self.root).as_posix()
for name in self.romfs.all_files():
asset_id = resolve_asset_id(name, self.target_game)
self._name_for_asset_id[asset_id] = name

if f.suffix == ".pkg":
if name.endswith(".pkg"):
self.all_pkgs.append(name)

elif self._toc.get_size_for(asset_id) is None:
Expand All @@ -111,7 +98,7 @@ def _update_headers(self):
self._add_pkg_name_for_asset_id(asset_id, None)

for name in self.all_pkgs:
with self.path_for_pkg(name).open("rb") as f:
with self.romfs.get_pkg_stream(name) as f:
self.headers[name] = Pkg.header_class(self.target_game).parse_stream(f, target_game=self.target_game)

self._ensured_asset_ids[name] = set()
Expand Down Expand Up @@ -181,11 +168,11 @@ def get_raw_asset(self, asset_id: NameOrAssetId, *, in_pkg: str | None = None) -
entry = header.entries_by_id.get(asset_id)
if entry is not None:
logger.info("Reading asset %s from pkg %s", str(original_name), name)
return _read_file_with_entry(self.path_for_pkg(name), entry)
return self.romfs.read_file_with_entry(name, entry)

if in_pkg is None and asset_id in self._name_for_asset_id:
name = self._name_for_asset_id[asset_id]
return self.root.joinpath(name).read_bytes()
return self.romfs.get_file(name)

raise ValueError(f"Unknown asset_id: {original_name}")

Expand Down Expand Up @@ -294,7 +281,7 @@ def get_pkg(self, pkg_name: str) -> Pkg:

if pkg_name not in self._in_memory_pkgs:
logger.info("Reading %s", pkg_name)
with self.path_for_pkg(pkg_name).open("rb") as f:
with self.romfs.get_pkg_stream(pkg_name) as f:
self._in_memory_pkgs[pkg_name] = Pkg.parse_stream(f, target_game=self.target_game)

return self._in_memory_pkgs[pkg_name]
Expand Down Expand Up @@ -404,18 +391,6 @@ def save_modifications(self, output_path: Path, output_format: OutputFormat, *,
with out_pkg_path.open("wb") as f:
pkg.build_stream(f)

custom_names = output_path.joinpath("custom_names.json")
with custom_names.open("w") as f:
json.dump(
{
name: asset_id
for asset_id, name in self._name_for_asset_id.items()
if asset_id not in _all_asset_id_for_game(self.target_game)
},
f,
indent=4,
)

self._modified_resources = {}
if finalize_editor:
# _update_headers has significant runtime costs, so avoid it.
Expand Down
64 changes: 64 additions & 0 deletions src/mercury_engine_data_structures/romfs.py
Original file line number Diff line number Diff line change
@@ -0,0 +1,64 @@
import io
from abc import ABC, abstractmethod
from collections.abc import Iterator
from contextlib import contextmanager
from pathlib import Path


class RomFs(ABC):
@contextmanager
@abstractmethod
def get_pkg_stream(self, file_path: str) -> Iterator[io.BufferedIOBase]:
"""Returns a package file stream which should be used in a "with" context.
:param file_path: File path to the pkg file
"""
pass

@abstractmethod
def read_file_with_entry(self, file_path: str, entry) -> bytes:
"""Reads and returns a file within a pkg file.
:param file_path: File path to the pkg file
:param entry: An entry object containing the end_offset and start_offset within the pkg
"""
pass

@abstractmethod
def get_file(self, file_path: str) -> bytes:
"""Reads and returns a file.
:param file_path: Path to the file
"""
pass

@abstractmethod
def all_files(self) -> Iterator[str]:
"""Returns an Iterator for all files within the RomFS"""
pass


class ExtractedRomFs(RomFs):
def __init__(self, root: Path):
self.root = root

@contextmanager
def get_pkg_stream(self, file_path: str) -> Iterator[io.BufferedReader]:
file_stream = self.root.joinpath(file_path).open("rb")
try:
yield file_stream
finally:
file_stream.close()

def read_file_with_entry(self, file_path: str, entry) -> bytes:
with self.root.joinpath(file_path).open("rb") as f:
f.seek(entry.start_offset)
return f.read(entry.end_offset - entry.start_offset)

def get_file(self, file_path: str) -> bytes:
return self.root.joinpath(file_path).read_bytes()

def all_files(self) -> Iterator[str]:
for f in self.root.rglob("*.*"):
name = f.relative_to(self.root).as_posix()
yield name
7 changes: 4 additions & 3 deletions tests/conftest.py
Original file line number Diff line number Diff line change
Expand Up @@ -5,6 +5,7 @@

from mercury_engine_data_structures.file_tree_editor import FileTreeEditor
from mercury_engine_data_structures.game_check import Game
from mercury_engine_data_structures.romfs import ExtractedRomFs

_FAIL_INSTEAD_OF_SKIP = False

Expand Down Expand Up @@ -35,17 +36,17 @@ def dread_path_210():

@pytest.fixture(scope="session")
def samus_returns_tree(samus_returns_path):
return FileTreeEditor(samus_returns_path, Game.SAMUS_RETURNS)
return FileTreeEditor(ExtractedRomFs(samus_returns_path), Game.SAMUS_RETURNS)


@pytest.fixture(scope="session")
def dread_tree_100(dread_path_100):
return FileTreeEditor(dread_path_100, Game.DREAD)
return FileTreeEditor(ExtractedRomFs(dread_path_100), Game.DREAD)


@pytest.fixture(scope="session")
def dread_tree_210(dread_path_210):
return FileTreeEditor(dread_path_210, Game.DREAD)
return FileTreeEditor(ExtractedRomFs(dread_path_210), Game.DREAD)


def pytest_addoption(parser):
Expand Down
3 changes: 2 additions & 1 deletion tools/plot_simple_map.py
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,7 @@
from mercury_engine_data_structures.file_tree_editor import FileTreeEditor
from mercury_engine_data_structures.formats import Bmscc, Brfld, Brsa
from mercury_engine_data_structures.game_check import Game
from mercury_engine_data_structures.romfs import ExtractedRomFs

world_names = {
"maps/levels/c10_samus/s010_cave/s010_cave.brfld": "Artaria",
Expand Down Expand Up @@ -3276,7 +3277,7 @@ def decode_world( # noqa: C901
all_names = dread_data.all_asset_id_to_name()
game = Game.DREAD

pkg_editor = FileTreeEditor(root, Game.DREAD)
pkg_editor = FileTreeEditor(ExtractedRomFs(root), Game.DREAD)

for asset_id, name in all_names.items():
if target_level not in name:
Expand Down
3 changes: 2 additions & 1 deletion tools/sr_export_rdv_database.py
Original file line number Diff line number Diff line change
Expand Up @@ -17,6 +17,7 @@
from mercury_engine_data_structures.file_tree_editor import FileTreeEditor
from mercury_engine_data_structures.formats import Bmscc, Bmsld
from mercury_engine_data_structures.game_check import Game
from mercury_engine_data_structures.romfs import ExtractedRomFs

world_names = {
"maps/levels/c10_samus/s000_surface/s000_surface.bmsld": "Surface - East",
Expand Down Expand Up @@ -549,7 +550,7 @@ def decode_world(
all_names = samus_returns_data.all_asset_id_to_name()
game = Game.SAMUS_RETURNS

pkg_editor = FileTreeEditor(root, target_game=game)
pkg_editor = FileTreeEditor(ExtractedRomFs(root), target_game=game)

for asset_id, name in all_names.items():
if target_level not in name:
Expand Down

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