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Rumpetroll is a massive-multiplayer experiment. It's purpose was to try out new open web technologies like WebSockets and Canvas.
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rahbari/Rumpetroll
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Rumpetroll is a HTML5 massive-multiplayer experiment started by Daniel Mahal, Hans Petter Eikemo, Hugo Ahlberg and Simen Brekken. Running live at http://rumpetroll.com Full source available at http://github.com/danielmahal/Rumpetroll Event Machine WebSocket Server implementation --------------------------------------------- 1. Before launching the server. Set the appropriate enviroment variables (Note:settings.yaml is not used anymore) MONGO_URL="rumpetroll" SOCKET_PORT=8180 ORIGIN_WHITE_LIST=http://rumpetroll.com http://localhost:3000 http://rumpetroll.motherfrog.com TWITTER_APP_KEY=KEY TWITTER_APP_SECRET=SECRET TWITTER_CALLBACK=http://rumpetroll.com/auth.html 2. Run a mongodb daemon on localhost:27017 3. Run server by executing em/daemon.rb Optional arguments: --dev Launch server and accept connections from any origin. --verbose Set EventMachine WebSockets to debug mode. Libraries used: EventMachine http://rubyeventmachine.com/ em-websockets http://github.com/igrigorik/em-websocket oauth-ruby http://oauth.rubyforge.org/, http://github.com/oauth/oauth-ruby MongoDB http://mongodb.org, http://github.com/mongodb/mongo-ruby-driver em-mongo http://github.com/bcg/em-mongo oauth-ruby http://oauth.rubyforge.org/, http://github.com/oauth/oauth-ruby
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Rumpetroll is a massive-multiplayer experiment. It's purpose was to try out new open web technologies like WebSockets and Canvas.
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- JavaScript 55.0%
- Ruby 22.8%
- HTML 14.2%
- CSS 7.2%
- Shell 0.8%