-
Notifications
You must be signed in to change notification settings - Fork 57
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Green watery gunk becomes regular water when reflections on #193
Comments
Fixes greenish watery stuff so it doesn't turn into regular water when reflections are on. Issue raduprv#193
Submitted a pull request that fixes it. As seen below, the green gunk remains the same with reflections on, just like lava and dirty waters. All water types are displayed, showing the fix does not affect any of them. (Leonard is also impressed with the results.) |
If I'm seeing the first picture correctly, it doesn't turn into a regular water tile, but a slightly greenish water (compare it with regular water in the lower right). I will admit that I had expected the effect of the water texture to be stronger, though, also for the tile under the lava. Fix looks fine to me, if you are happy with water tiles 233-239 not reflecting. |
234-239 do not exist, and pretty much zero chance they ever will with there being no use for them as the maps are at a pretty much set state. If a new reflective water gets added, testing it will show this file needs to change with it, and it would be better to number it in the 221-229 fields, changing #define IS_WATER_TILE(i) (!i || (i>230 && i<255)) to i>220. There is a very, very slight difference in water color with the current version, but this water is obviously meant to be more like some kind of... I wanna say radioactive gunk? But it does seem it should behave more like the dirty water, with no change. |
Fixes greenish watery stuff so it doesn't turn into regular water when reflections are on. Issue #193
Closing as the commit solves the issue. |
As can be seen, this rarely used green watery-type ground tile turns into regular water when reflections are turned on.
The text was updated successfully, but these errors were encountered: