This extension adds support for GDScript, the scripting language used in the Godot game engine, to the Zed editor.
- Zed Editor
- Godot Engine (version 3.x or 4.x)
nc
(netcat) orncat
available in your system PATH
- Install this extension in Zed (instructions specific to Zed's extension installation process)
- Ensure Godot is installed on your system
- Set up the Godot language server (see below)
The Godot Language Server should be running separately. Here are the steps to set it up:
- Open your Godot project
- Go to Editor > Editor Settings > Text Editor > External
- Enable "Use External Editor"
- Set "Exec Path" to the path of your Zed executable
- Set "Exec Flags" to
{file}
Then, to start the language server:
- Go to Editor > Editor Settings > Network > Language Server
- Set "Remote Host" to
127.0.0.1
- Set "Remote Port" to
6005
- Restart Godot
This extension assumes the Godot Language Server is running on the default IP 127.0.0.1
and port 6005
. If you need to change these settings, you'll need to modify the extension code (for now...)