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Optimize server2 #163

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@malloch malloch commented Nov 12, 2024

Server code reorganization & consolidation, fixes some erroneous behaviour and hopefully makes future maintenance easier:

  • use lo_servers_wait internally for all calls to poll/select, i.e. with a 0 timeout for lo_server_recv. This removes a bunch of duplicate code
  • don't call poll/select again if we already know something was received
  • return an error (-1) from lo_server_wait and lo_servers_wait if returning early due to error rather than msg received or full timeout
  • do not return from lo_server_recv if a received message was queued for future dispatch
  • if a queued message is ready for dispatch, dispatch it rather than just queuing a new message and returning

Adds a configure/cmake option for disabling poll if desired since testing shows a substantial performance penalty for using this code path in liblo (possibly due to the alloca?). On MacOS/M2 Pro, the testspeed test in libmapper completes in ~4.3 seconds using the liblo poll path and ~2.6 seconds using select.

…server_recv as well. Fixed buggy behaviours in which handling a newly queued message would take precedence over dispatching an existing queued message with a lower timestamp, and in which undispatched messages would still cause lo_server_recv to return.
@malloch malloch marked this pull request as draft November 13, 2024 13:50
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No objection here, if you want to take it out of draft I will merge it. (Although I find it very surprising that either poll or alloca would cause any latency.)

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malloch commented Nov 15, 2024

Apparently the slow poll is a BSD/MacOS thing, with the only solution to use kqueues instead: https://forums.developer.apple.com/forums/thread/764698

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malloch commented Nov 15, 2024

I have another upcoming commit to add to the PR then I will take it out of draft.

@malloch malloch marked this pull request as ready for review November 19, 2024 20:01
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