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Releases: qwint/ap-air-delivery

Item groups!

15 Oct 01:36
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also refactored the client code a bit, but mostly just added item groups
that's it

Controller/Mobile support

25 Jun 05:41
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Thought I already had this, but guess I didn't

  • Now supports playing with Controller and/or playing on a mobile device
  • Also packaged in the Client zip is now a host.py that spins up a very simple server to locally host the html file (can reach the page with localhost or if on a different computer, like your phone wink wink, just the local IP address of the computer you ran host.py from), some security has been put into place so it only serves the expected and required files for the client hosting, but I would still urge you to not host this outside of a protected network without reasonable security steps.
  • Also the apworld very slightly changed, but only documentation, no actionable changes

a small update

18 Jun 18:38
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small update:

  • Connection status is now displayed once you attempt to connect
  • updated logic for "friend freight" check

Initial Release

18 Jun 02:29
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A tiny metroidvania where you explore the floating island to collect all the missing packages! Extra locations have been added to all deliveries instead of just those who give items in vanilla, one for just chatting and one for getting their package delivered. The goal is to get back to your air balloon and continue your route (and hopefully deliver all the packages as you go.)

Launching the Air Delivery Client

The index.html file in the Client folder can be opened in any web browser, then submit the Hostname, Port, and Name for the connection

An example:

  • Hostname: archipelago.gg
  • Port: 38281
  • Name: Player1

You will then see a Connected message showing that you have connected properly, and you can continue to play the game.

Running the game

The game can be played before or after Connecting, but make sure if you are switching slots to reset the game so that your inventory and sent locations are not carried over into the new slot