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# Copyright 2023 The Unitary Authors | ||
# | ||
# Licensed under the Apache License, Version 2.0 (the "License"); | ||
# you may not use this file except in compliance with the License. | ||
# You may obtain a copy of the License at | ||
# | ||
# https://www.apache.org/licenses/LICENSE-2.0 | ||
# | ||
# Unless required by applicable law or agreed to in writing, software | ||
# distributed under the License is distributed on an "AS IS" BASIS, | ||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
# See the License for the specific language governing permissions and | ||
# limitations under the License. | ||
# | ||
from typing import Iterator, Optional, Sequence, Union | ||
import abc | ||
import enum | ||
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import cirq | ||
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from unitary.alpha.qudit_gates import QuditPlusGate, QuditXGate | ||
from unitary.alpha.quantum_effect import QuantumEffect | ||
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class Cycle(QuantumEffect): | ||
"""Cycles a qudit from |0> to |1>, |1> to |2>, etc. | ||
Essentially adds `addend` to the state, where `addend` | ||
is the parameter supplied at creation. | ||
""" | ||
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def __init__(self, num=1): | ||
self.addend = num | ||
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def effect(self, *objects): | ||
for q in objects: | ||
if q.qubit.dimension == 2: | ||
if self.addend % 2: | ||
yield cirq.X(q.qubit) | ||
else: | ||
yield QuditPlusGate(dimension=q.qubit.dimension, addend=self.addend)( | ||
q.qubit | ||
new_dict[new_world.get_object_by_name(key_obj.name)] = ( | ||
new_world.get_object_by_name(value_obj.name) | ||
) | ||
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class QuditCycle(Cycle): | ||
"""Equivalent to Cycle. | ||
Exists only for backwards compatibiltity. | ||
Will be removed in 2024. | ||
""" | ||
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def __init__(self, dimension, num=1): | ||
super().__init__(num) | ||
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class Flip(QuantumEffect): | ||
"""Flips two states of a qudit, leaving all other states unchanged. | ||
For instance, Flip(state0 = 0, state1 = 2) is a qutrit effect | ||
that flips |0> to |2>, |2> to |0> and leaves | ||
|1> alone. This is also sometimes referred as the X_02 gate. | ||
For a partial flip, use the `effect_fraction` argument. | ||
These effects will be cumulative. For instance, two quarter | ||
flips (effect_fraction=0.25) will be equivalent to a half | ||
flip (effect_fraction=0.5). | ||
Note that most fractions will not produce the corresponding | ||
probabiltity distribution. For instance, a effect_fraction | ||
of 0.25 will not produce a 25%/75% probability distribution | ||
of outcomes. | ||
Args: | ||
effect_fraction: Amount of flip effect to perform. | ||
This results in an exponentiation of the flip (X) | ||
effect. A fraction of 1.0 corresponds to a full | ||
flip (this is the default). A fraction of 0.5 | ||
corresponds to a half flip (square root of NOT) | ||
state0: The source state to be flipped. For instance, | ||
if state0=1, this will flip the |1> state to the | ||
state specified in state1. | ||
state1: The destination state to be flipped to. | ||
""" | ||
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def __init__(self, effect_fraction: float = 1.0, state0: int = 0, state1: int = 1): | ||
self.state0 = state0 | ||
self.state1 = state1 | ||
self.effect_fraction = effect_fraction | ||
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def effect(self, *objects): | ||
for q in objects: | ||
if q.qubit.dimension == 2: | ||
yield cirq.X(q.qubit) ** self.effect_fraction | ||
else: | ||
yield QuditXGate( | ||
dimension=q.qubit.dimension, | ||
source_state=self.state0, | ||
destination_state=self.state1, | ||
)(q.qubit) | ||
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def __str__(self): | ||
if self.effect_fraction == 1: | ||
return "Flip" | ||
if self.state0 == 0 and self.state1 == 1: | ||
return f"Flip(effect_fraction={self.effect_fraction})" | ||
return ( | ||
f"Flip(effect_fraction={self.effect_fraction}, " | ||
"state0={self.state0}, state1={self.state1})" | ||
) | ||
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def __eq__(self, other): | ||
if isinstance(other, Flip): | ||
return self.effect_fraction == other.effect_fraction | ||
return NotImplemented | ||
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class QuditFlip(Flip): | ||
"""Equivalent to Flip. | ||
Exists only for backwards compatibiltity. | ||
Will be removed in 2024. | ||
""" | ||
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def __init__(self, dimension: int, state0: int, state1: int): | ||
super().__init__(state0=state0, state1=state1) |