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Custom keyboard layout #19357
Custom keyboard layout #19357
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Also, since it appears that you're not using it, you may want to remove the muse mode code.
Co-authored-by: Drashna Jaelre <[email protected]>
Co-authored-by: Drashna Jaelre <[email protected]>
alright, I think I like where it's at now. thank you so much for your feedback! Everything is much cleaner now with it implemented :) is there anything else I should change? |
It's not compiling right now, check the red X. I am not a reviewer, just trying to be helpful. To me if it doesn't work with every target for its folder it'd be nice if the documentation was explicit about that but I don't know about expectations in that regard. Perhaps "with rotary encoder" is explicit enough here? Maybe just as easy as:
Or maybe you could check against Or if you don't want it to compile for those keyboards and you don't want to support them, maybe something like:
Or:
Or maybe:
Or maybe something can be done in rules.mk. Or maybe it doesn't matter... Just an idea. Those boards have a different MCU which doesn't have those pins... |
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This may help with the compiler errors for the other revisions, but isn't strictly required.
@@ -0,0 +1,3 @@ | |||
SRC += muse.c | |||
ENCODER_ENABLE = yes |
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ENCODER_ENABLE = yes |
Co-authored-by: Drashna Jaelre <[email protected]>
Co-authored-by: Drashna Jaelre <[email protected]>
Co-authored-by: Drashna Jaelre <[email protected]>
Co-authored-by: Drashna Jaelre <[email protected]>
first commit of my Preonic layout
Type:
Checklist: