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Fix one-shot locked modifiers #16114
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Activating additional one-shot locked modifiers removed previously enabled locked modifiers from the state. `get_oneshot_locked_mods` returned zero when two or more one-shot locked modifiers were enabled and then one was disabled.
Non-locked one-shot modifiers are not removed so this behavior adds inconsistency. Also the one-shot locked modifiers state was reset without unregistering any modifiers.
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#pragma weak
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* qmk/develop: (163 commits) Expose API for hardware unique ID (qmk#16869) [Keyboard] Add CrimsonKeyboards' Resume1800 (qmk#16842) [Keyboard] sandbox - fix keymaps (qmk#16873) [Keyboard] Add deskpad (qmk#15602) Fix one-shot locked modifiers (qmk#16114) Ploopy Trackball Mini: only define DPI options as needed (qmk#16160) [Keyboard] Add the Ciel (qmk#16816) [Keyboard] Add digicarpice (qmk#16791) [Keyboard] SharkPCB release Beta compatibility (qmk#16713) Add customizable snake and knight animation increments (qmk#16337) [Keyboard] Add sandbox keyboard (qmk#16021) Anne Pro 2 Refactor (qmk#16864) Refine LED indicator documentation (qmk#16304) Fix qmk#16859. (qmk#16865) [QP] Check BPP capabilities before loading the palette (qmk#16863) rgblight: Add functions to stop blinking one or all but one layer (qmk#16859) Heatmap incorrect matrix effect workaround (qmk#16315) [Keyboard] Add Phase One keyboard (qmk#16430) Fix Xorg segfault with KeebCats PCBs (qmk#16434) Add GET_TAPPING_TERM macro to reduce duplicate code (qmk#16681) ...
* Fix state updates of one-shot locked modifiers Activating additional one-shot locked modifiers removed previously enabled locked modifiers from the state. `get_oneshot_locked_mods` returned zero when two or more one-shot locked modifiers were enabled and then one was disabled. * Do not delete one-shot locked modifiers on a one-shot layer toggle Non-locked one-shot modifiers are not removed so this behavior adds inconsistency. Also the one-shot locked modifiers state was reset without unregistering any modifiers.
Description
Fix state updates of one-shot locked modifiers
Activating additional one-shot locked modifiers removed previously enabled locked modifiers from the state.
get_oneshot_locked_mods
returned zero when two or more one-shot locked modifiers were enabled and then one was disabled.Do not delete one-shot locked modifiers on a one-shot layer toggle
Non-locked one-shot modifiers are not removed so this behavior adds inconsistency.
Also the one-shot locked modifiers state was reset without unregistering any modifiers.
Types of Changes
Issues Fixed or Closed by This PR
Checklist