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Quantum Painter (#10174)
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* Install dependencies before executing unit tests.

* Split out UTF-8 decoder.

* Fixup python formatting rules.

* Add documentation for QGF/QFF and the RLE format used.

* Add CLI commands for converting images and fonts.

* Add stub rules.mk for QP.

* Add stream type.

* Add base driver and comms interfaces.

* Add support for SPI, SPI+D/C comms drivers.

* Include <qp.h> when enabled.

* Add base support for SPI+D/C+RST panels, as well as concrete implementation of ST7789.

* Add support for GC9A01.

* Add support for ILI9341.

* Add support for ILI9163.

* Add support for SSD1351.

* Implement qp_setpixel, including pixdata buffer management.

* Implement qp_line.

* Implement qp_rect.

* Implement qp_circle.

* Implement qp_ellipse.

* Implement palette interpolation.

* Allow for streams to work with either flash or RAM.

* Image loading.

* Font loading.

* QGF palette loading.

* Progressive decoder of pixel data supporting Raw+RLE, 1-,2-,4-,8-bpp monochrome and palette-based images.

* Image drawing.

* Animations.

* Font rendering.

* Check against 256 colours, dump out the loaded palette if debugging enabled.

* Fix build.

* AVR is not the intended audience.

* `qmk format-c`

* Generation fix.

* First batch of docs.

* More docs and examples.

* Review comments.

* Public API documentation.
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tzarc authored Apr 13, 2022
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2 changes: 2 additions & 0 deletions .github/workflows/unit_test.yml
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Expand Up @@ -26,5 +26,7 @@ jobs:
- uses: actions/checkout@v2
with:
submodules: recursive
- name: Install dependencies
run: pip3 install -r requirements-dev.txt
- name: Run tests
run: make test:all
8 changes: 7 additions & 1 deletion builddefs/common_features.mk
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Expand Up @@ -149,6 +149,11 @@ ifeq ($(strip $(POINTING_DEVICE_ENABLE)), yes)
endif
endif

QUANTUM_PAINTER_ENABLE ?= no
ifeq ($(strip $(QUANTUM_PAINTER_ENABLE)), yes)
include $(QUANTUM_DIR)/painter/rules.mk
endif

VALID_EEPROM_DRIVER_TYPES := vendor custom transient i2c spi
EEPROM_DRIVER ?= vendor
ifeq ($(filter $(EEPROM_DRIVER),$(VALID_EEPROM_DRIVER_TYPES)),)
Expand Down Expand Up @@ -696,7 +701,8 @@ endif

ifeq ($(strip $(UNICODE_COMMON)), yes)
OPT_DEFS += -DUNICODE_COMMON_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode_common.c
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode_common.c \
$(QUANTUM_DIR)/utf8.c
endif

MAGIC_ENABLE ?= yes
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1 change: 1 addition & 0 deletions docs/_summary.md
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Expand Up @@ -94,6 +94,7 @@

* Hardware Features
* Displays
* [Quantum Painter](quantum_painter.md)
* [HD44780 LCD Driver](feature_hd44780.md)
* [ST7565 LCD Driver](feature_st7565.md)
* [OLED Driver](feature_oled_driver.md)
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12 changes: 12 additions & 0 deletions docs/cli_commands.md
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Expand Up @@ -515,3 +515,15 @@ Run single test:

qmk pytest -t qmk.tests.test_cli_commands.test_c2json
qmk pytest -t qmk.tests.test_qmk_path

## `qmk painter-convert-graphics`

This command converts images to a format usable by QMK, i.e. the QGF File Format. See the [Quantum Painter](quantum_painter.md?id=quantum-painter-cli) documentation for more information on this command.

## `qmk painter-make-font-image`

This command converts a TTF font to an intermediate format for editing, before converting to the QFF File Format. See the [Quantum Painter](quantum_painter.md?id=quantum-painter-cli) documentation for more information on this command.

## `qmk painter-convert-font-image`

This command converts an intermediate font image to the QFF File Format. See the [Quantum Painter](quantum_painter.md?id=quantum-painter-cli) documentation for more information on this command.
705 changes: 705 additions & 0 deletions docs/quantum_painter.md

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103 changes: 103 additions & 0 deletions docs/quantum_painter_qff.md
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# QMK Font Format :id=qmk-font-format

QMK uses a font format _("Quantum Font Format" - QFF)_ specifically for resource-constrained systems.

This format is capable of encoding 1-, 2-, 4-, and 8-bit-per-pixel greyscale- and palette-based images into a font. It also includes RLE for pixel data for some basic compression.

All integer values are in little-endian format.

The QFF is defined in terms of _blocks_ -- each _block_ contains a _header_ and an optional _blob_ of data. The _header_ contains the block's _typeid_, and the length of the _blob_ that follows. Each block type is denoted by a different _typeid_ has its own block definition below. All blocks are defined as packed structs, containing zero padding between fields.

The general structure of the file is:

* _Font descriptor block_
* _ASCII glyph block_ (optional, only if ASCII glyphs are included)
* _Unicode glyph block_ (optional, only if Unicode glyphs are included)
* _Font palette block_ (optional, depending on frame format)
* _Font data block_

## Block Header :id=qff-block-header

The block header is identical to [QGF's block header](quantum_painter_qgf.md#qgf-block-header), and is present for all blocks, including the font descriptor.

## Font descriptor block :id=qff-font-descriptor

* _typeid_ = 0x00
* _length_ = 20

This block must be located at the start of the file contents, and can exist a maximum of once in an entire QGF file. It is always followed by either the _ASCII glyph table_ or the _Unicode glyph table_, depending on which glyphs are included in the font.

_Block_ format:

```c
typedef struct __attribute__((packed)) qff_font_descriptor_v1_t {
qgf_block_header_v1_t header; // = { .type_id = 0x00, .neg_type_id = (~0x00), .length = 20 }
uint24_t magic; // constant, equal to 0x464651 ("QFF")
uint8_t qff_version; // constant, equal to 0x01
uint32_t total_file_size; // total size of the entire file, starting at offset zero
uint32_t neg_total_file_size; // negated value of total_file_size, used for detecting parsing errors
uint8_t line_height; // glyph height in pixels
bool has_ascii_table; // whether the font has an ascii table of glyphs (0x20...0x7E)
uint16_t num_unicode_glyphs; // the number of glyphs in the unicode table -- no table specified if zero
uint8_t format; // frame format, see below.
uint8_t flags; // frame flags, see below.
uint8_t compression_scheme; // compression scheme, see below.
uint8_t transparency_index; // palette index used for transparent pixels (not yet implemented)
} qff_font_descriptor_v1_t;
// _Static_assert(sizeof(qff_font_descriptor_v1_t) == (sizeof(qgf_block_header_v1_t) + 20), "qff_font_descriptor_v1_t must be 25 bytes in v1 of QFF");
```
The values for `format`, `flags`, `compression_scheme`, and `transparency_index` match [QGF's frame descriptor block](quantum_painter_qgf.md#qgf-frame-descriptor), with the exception that the `delta` flag is ignored by QFF.
## ASCII glyph table :id=qff-ascii-table
* _typeid_ = 0x01
* _length_ = 290
If the font contains ascii characters, the _ASCII glyph block_ must be located directly after the _font descriptor block_.
```c
#define QFF_GLYPH_WIDTH_BITS 6
#define QFF_GLYPH_WIDTH_MASK ((1<<QFF_GLYPH_WIDTH_BITS)-1)
#define QFF_GLYPH_OFFSET_BITS 18
#define QFF_GLYPH_OFFSET_MASK (((1<<QFF_GLYPH_OFFSET_BITS)-1) << QFF_GLYPH_WIDTH_BITS)
typedef struct __attribute__((packed)) qff_ascii_glyph_table_v1_t {
qgf_block_header_v1_t header; // = { .type_id = 0x01, .neg_type_id = (~0x01), .length = 285 }
uint24_t glyph[95]; // 95 glyphs, 0x20..0x7E, see bits/masks above for values
} qff_ascii_glyph_table_v1_t;
// _Static_assert(sizeof(qff_ascii_glyph_table_v1_t) == (sizeof(qgf_block_header_v1_t) + 285), "qff_ascii_glyph_table_v1_t must be 290 bytes in v1 of QFF");
```

## Unicode glyph table :id=qff-unicode-table

* _typeid_ = 0x02
* _length_ = variable

If this font contains unicode characters, the _unicode glyph block_ must be located directly after the _ASCII glyph table block_, or the _font descriptor block_ if the font does not contain ASCII characters.

```c
typedef struct __attribute__((packed)) qff_unicode_glyph_table_v1_t {
qgf_block_header_v1_t header; // = { .type_id = 0x02, .neg_type_id = (~0x02), .length = (N * 6) }
struct __attribute__((packed)) { // container for a single unicode glyph
uint24_t code_point; // the unicode code point
uint24_t glyph; // the glyph information, as per ASCII glyphs above
} glyph[N]; // N glyphs worth of data
} qff_unicode_glyph_table_v1_t;
```
## Font palette block :id=qff-palette-descriptor
* _typeid_ = 0x03
* _length_ = variable
The _font palette block_ is identical to [QGF's frame palette block](quantum_painter_qgf.md#qgf-frame-palette-descriptor), retaining the same _typeid_ of 0x03.
It is only specified in the QFF if the font is palette-based, and follows the _unicode glyph block_ if the font contains any Unicode glyphs, or the _ASCII glyph block_ if the font contains only ASCII glyphs.
## Font data block :id=qff-data-descriptor
* _typeid_ = 0x04
* _length_ = variable
The _font data block_ is the last block in the file and is identical to [QGF's frame data block](quantum_painter_qgf.md#qgf-frame-data-descriptor), however has a different _typeid_ of 0x04 in QFF.
178 changes: 178 additions & 0 deletions docs/quantum_painter_qgf.md
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# QMK Graphics Format :id=qmk-graphics-format

QMK uses a graphics format _("Quantum Graphics Format" - QGF)_ specifically for resource-constrained systems.

This format is capable of encoding 1-, 2-, 4-, and 8-bit-per-pixel greyscale- and palette-based images. It also includes RLE for pixel data for some basic compression.

All integer values are in little-endian format.

The QGF is defined in terms of _blocks_ -- each _block_ contains a _header_ and an optional _blob_ of data. The _header_ contains the block's _typeid_, and the length of the _blob_ that follows. Each block type is denoted by a different _typeid_ has its own block definition below. All blocks are defined as packed structs, containing zero padding between fields.

The general structure of the file is:

* _Graphics descriptor block_
* _Frame offset block_
* Repeating list of frames:
* _Frame descriptor block_
* _Frame palette block_ (optional, depending on frame format)
* _Frame delta block_ (optional, depending on delta flag)
* _Frame data block_

Different frames within the file should be considered "isolated" and may have their own image format and/or palette.

## Block Header :id=qgf-block-header

This block header is present for all blocks, including the graphics descriptor.

_Block header_ format:

```c
typedef struct __attribute__((packed)) qgf_block_header_v1_t {
uint8_t type_id; // See each respective block type
uint8_t neg_type_id; // Negated type ID, used for detecting parsing errors
uint24_t length; // 24-bit blob length, allowing for block sizes of a maximum of 16MB
} qgf_block_header_v1_t;
// _Static_assert(sizeof(qgf_block_header_v1_t) == 5, "qgf_block_header_v1_t must be 5 bytes in v1 of QGF");
```
The _length_ describes the number of octets in the data following the block header -- a block header may specify a _length_ of `0` if no blob is specified.
## Graphics descriptor block :id=qgf-graphics-descriptor
* _typeid_ = 0x00
* _length_ = 18
This block must be located at the start of the file contents, and can exist a maximum of once in an entire QGF file. It is always followed by the _frame offset block_.
_Block_ format:
```c
typedef struct __attribute__((packed)) qgf_graphics_descriptor_v1_t {
qgf_block_header_v1_t header; // = { .type_id = 0x00, .neg_type_id = (~0x00), .length = 18 }
uint24_t magic; // constant, equal to 0x464751 ("QGF")
uint8_t qgf_version; // constant, equal to 0x01
uint32_t total_file_size; // total size of the entire file, starting at offset zero
uint32_t neg_total_file_size; // negated value of total_file_size, used for detecting parsing errors
uint16_t image_width; // in pixels
uint16_t image_height; // in pixels
uint16_t frame_count; // minimum of 1
} qgf_graphics_descriptor_v1_t;
// _Static_assert(sizeof(qgf_graphics_descriptor_v1_t) == (sizeof(qgf_block_header_v1_t) + 18), "qgf_graphics_descriptor_v1_t must be 23 bytes in v1 of QGF");
```

## Frame offset block :id=qgf-frame-offset-descriptor

* _typeid_ = 0x01
* _length_ = variable

This block denotes the offsets within the file to each frame's _frame descriptor block_, relative to the start of the file. The _frame offset block_ always immediately follows the _graphics descriptor block_. The contents of this block are an array of U32's, with one entry for each frame.

Duplicate frame offsets in this block are allowed, if a certain frame is to be shown multiple times during animation.

_Block_ format:

```c
typedef struct __attribute__((packed)) qgf_frame_offsets_v1_t {
qgf_block_header_v1_t header; // = { .type_id = 0x01, .neg_type_id = (~0x01), .length = (N * sizeof(uint32_t)) }
uint32_t offset[N]; // where 'N' is the number of frames in the file
} qgf_frame_offsets_v1_t;
```
## Frame descriptor block :id=qgf-frame-descriptor
* _typeid_ = 0x02
* _length_ = 5
This block denotes the start of a frame.
_Block_ format:
```c
typedef struct __attribute__((packed)) qgf_frame_v1_t {
qgf_block_header_v1_t header; // = { .type_id = 0x02, .neg_type_id = (~0x02), .length = 5 }
uint8_t format; // Frame format, see below.
uint8_t flags; // Frame flags, see below.
uint8_t compression_scheme; // Compression scheme, see below.
uint8_t transparency_index; // palette index used for transparent pixels (not yet implemented)
uint16_t delay; // frame delay time for animations (in units of milliseconds)
} qgf_frame_v1_t;
// _Static_assert(sizeof(qgf_frame_v1_t) == (sizeof(qgf_block_header_v1_t) + 6), "qgf_frame_v1_t must be 11 bytes in v1 of QGF");
```

If this frame is grayscale, the _frame descriptor block_ (or _frame delta block_ if flags denote a delta frame) is immediately followed by this frame's corresponding _frame data block_.

If the frame uses an indexed palette, the _frame descriptor block_ (or _frame delta block_ if flags denote a delta frame) is immediately followed by this frame's corresponding _frame palette block_.

Frame format possible values:

* `0x00`: 1bpp grayscale, no palette, `0` = black, `1` = white, LSb first pixel
* `0x01`: 2bpp grayscale, no palette, `0` = black, `3` = white, linear interpolation of brightness, LSb first pixel
* `0x02`: 4bpp grayscale, no palette, `0` = black, `15` = white, linear interpolation of brightness, LSb first pixel
* `0x03`: 8bpp grayscale, no palette, `0` = black, `255` = white, linear interpolation of brightness, LSb first pixel
* `0x04`: 1bpp indexed palette, 2 colors, LSb first pixel
* `0x05`: 2bpp indexed palette, 4 colors, LSb first pixel
* `0x06`: 4bpp indexed palette, 16 colors, LSb first pixel
* `0x07`: 8bpp indexed palette, 256 colors, LSb first pixel

Frame flags is a bitmask with the following format:

| `bit 7` | `bit 6` | `bit 5` | `bit 4` | `bit 3` | `bit 2` | `bit 1` | `bit 0` |
|---------|---------|---------|---------|---------|---------|---------|--------------|
| - | - | - | - | - | - | Delta | Transparency |

* `[1]` -- Delta: Signifies that the current frame is a delta frame, which specifies only a sub-image. The _frame delta block_ follows the _frame palette block_ if the image format specifies a palette, otherwise it directly follows the _frame descriptor block_.
* `[0]` -- Transparency: The transparent palette index in the _blob_ is considered valid and should be used when considering which pixels should be transparent during rendering this frame, if possible.

Compression scheme possible values:

* `0x00`: No compression
* `0x01`: [QMK RLE](quantum_painter_rle.md)

## Frame palette block :id=qgf-frame-palette-descriptor

* _typeid_ = 0x03
* _length_ = variable

This block describes the palette used for the frame. The _blob_ contains an array of palette entries -- one palette entry is present for each color used -- each palette entry is in QMK HSV888 format:

```c
typedef struct __attribute__((packed)) qgf_palette_v1_t {
qgf_block_header_v1_t header; // = { .type_id = 0x03, .neg_type_id = (~0x03), .length = (N * 3 * sizeof(uint8_t)) }
struct { // container for a single HSV palette entry
uint8_t h; // hue component: `[0,360)` degrees is mapped to `[0,255]` uint8_t.
uint8_t s; // saturation component: `[0,1]` is mapped to `[0,255]` uint8_t.
uint8_t v; // value component: `[0,1]` is mapped to `[0,255]` uint8_t.
} hsv[N]; // N * hsv, where N is the number of palette entries depending on the frame format in the descriptor
} qgf_palette_v1_t;
```
## Frame delta block :id=qgf-frame-delta-descriptor
* _typeid_ = 0x04
* _length_ = 8
This block describes where the delta frame should be drawn, with respect to the top left location of the image.
```c
typedef struct __attribute__((packed)) qgf_delta_v1_t {
qgf_block_header_v1_t header; // = { .type_id = 0x04, .neg_type_id = (~0x04), .length = 8 }
uint16_t left; // The left pixel location to draw the delta image
uint16_t top; // The top pixel location to draw the delta image
uint16_t right; // The right pixel location to to draw the delta image
uint16_t bottom; // The bottom pixel location to to draw the delta image
} qgf_delta_v1_t;
// _Static_assert(sizeof(qgf_delta_v1_t) == 13, "qgf_delta_v1_t must be 13 bytes in v1 of QGF");
```

## Frame data block :id=qgf-frame-data-descriptor

* _typeid_ = 0x05
* _length_ = variable

This block describes the data associated with the frame. The _blob_ contains an array of bytes containing the data corresponding to the frame's image format:

```c
typedef struct __attribute__((packed)) qgf_data_v1_t {
qgf_block_header_v1_t header; // = { .type_id = 0x05, .neg_type_id = (~0x05), .length = N }
uint8_t data[N]; // N data octets
} qgf_data_v1_t;
```
29 changes: 29 additions & 0 deletions docs/quantum_painter_rle.md
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# QMK QGF/QFF RLE data schema :id=qmk-qp-rle-schema

There are two "modes" to the RLE algorithm used in both [QGF](quantum_painter_qgf.md)/[QFF](quantum_painter_qff.md):

* Non-repeating sections of octets, with associated length of up to `128` octets
* `length` = `marker - 128`
* A corresponding `length` number of octets follow directly after the marker octet
* Repeated octet with associated length, with associated length of up to `128`
* `length` = `marker`
* A single octet follows the marker that should be repeated `length` times.

Decoder pseudocode:
```
while !EOF
marker = READ_OCTET()
if marker >= 128
length = marker - 128
for i = 0 ... length-1
c = READ_OCTET()
WRITE_OCTET(c)
else
length = marker
c = READ_OCTET()
for i = 0 ... length-1
WRITE_OCTET(c)
```
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