Optimized SSE2 alpha blit algorithm #299
Workflow file for this run
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# SDL3 porting is WIP | |
name: SDL3 build | |
# Run CI only when a release is created, on changes to main branch, or any PR | |
# to main. Do not run CI on any other branch. Also, skip any non-source changes | |
# from running on CI | |
on: | |
push: | |
branches: main | |
paths-ignore: | |
- 'docs/**' | |
- 'examples/**' | |
- '.gitignore' | |
- '*.rst' | |
- '*.md' | |
- '.github/workflows/*.yml' | |
# re-include current file to not be excluded | |
- '!.github/workflows/build-sdl3.yml' | |
pull_request: | |
branches: main | |
paths-ignore: | |
- 'docs/**' | |
- 'examples/**' | |
- '.gitignore' | |
- '*.rst' | |
- '*.md' | |
- '.github/workflows/*.yml' | |
# re-include current file to not be excluded | |
- '!.github/workflows/build-sdl3.yml' | |
# the github release drafter can call this workflow | |
workflow_call: | |
concurrency: | |
group: ${{ github.workflow }}-${{ github.ref }}-ubuntu-sdist | |
cancel-in-progress: true | |
jobs: | |
build: | |
runs-on: ${{ matrix.os }} | |
strategy: | |
fail-fast: false # if a particular matrix build fails, don't skip the rest | |
matrix: | |
os: [ubuntu-24.04, windows-latest, macos-14] | |
env: | |
# Pip now forces us to either make a venv or set this flag, so we will do | |
# this | |
PIP_BREAK_SYSTEM_PACKAGES: 1 | |
# We are using dependencies installed from apt | |
PG_DEPS_FROM_SYSTEM: 1 | |
steps: | |
- uses: actions/[email protected] | |
- name: Install pygame deps (linux) | |
if: matrix.os == 'ubuntu-24.04' | |
run: | | |
sudo apt-get update --fix-missing | |
sudo apt-get install libfreetype6-dev libportmidi-dev python3-dev | |
- name: Install pygame deps (mac) | |
if: matrix.os == 'macos-14' | |
run: brew install freetype portmidi | |
# taken from dependencies of the 'libsdl2-dev' package | |
- name: Install SDL deps (linux) | |
if: matrix.os == 'ubuntu-24.04' | |
run: > | |
sudo apt-get install libasound2-dev libdbus-1-dev libdecor-0-dev libdrm-dev | |
libegl-dev libgbm-dev libgl-dev libgles-dev libibus-1.0-dev libpulse-dev | |
libsamplerate0-dev libsndio-dev libudev-dev libwayland-dev libx11-dev | |
libxcursor-dev libxext-dev libxfixes-dev libxi-dev libxinerama-dev | |
libxkbcommon-dev libxrandr-dev libxss-dev libxt-dev libxv-dev libxxf86vm-dev | |
# taken from https://wiki.libsdl.org/SDL3/Installation | |
- name: Install SDL3 | |
if: matrix.os != 'windows-latest' | |
run: | | |
git clone https://github.com/libsdl-org/SDL | |
cd SDL | |
mkdir build | |
cd build | |
cmake -DCMAKE_BUILD_TYPE=Release .. | |
cmake --build . --config Release --parallel | |
sudo cmake --install . --config Release | |
- name: Build with SDL3 | |
run: python3 dev.py build --sdl3 | |
# eventually we need to run all tests, but for now test that importing pygame | |
# works | |
- name: Test import works | |
run: python3 -c 'import pygame' | |
# - name: Run tests | |
# env: | |
# SDL_VIDEODRIVER: "dummy" | |
# SDL_AUDIODRIVER: "disk" | |
# run: python3 -m pygame.tests -v --exclude opengl,music,timing --time_out 300 |