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EWAR Resists #597

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ghost opened this issue May 3, 2016 · 3 comments
Closed

EWAR Resists #597

ghost opened this issue May 3, 2016 · 3 comments
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done This task is done! \o/

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@ghost
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ghost commented May 3, 2016

The titan stasis web resist of 80% is not properly calculated. It shows as being webbed with no resists

@blitzmann
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This is mentioned in the release notes

Unfortunately, time did not allow to implement some of the more intricate details of this release, such as EWAR resistance for certain ship hulls, or taking into account fighter refueling in the DPS. I am open to suggestions on how to best implement some of those features, and if you notice anything missing that should be part of future releases, let us know on out Issues page. =)

It's something I will definitely be doing in the coming weeks though, once things die down a bit.

@blitzmann blitzmann added the todo Neither really a bug nor a feature, just something that has to be done. label May 3, 2016
@blitzmann blitzmann changed the title Invalid resist bonuses on titan EWAR Resists May 6, 2016
@blitzmann
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I worked on this a bit last night. It's kinda hackish, not as smooth as I'd like it, but it works. It requires a new parameter for remote effects to tell the effect modifier code to check for ewar resistances on the target fit. I'll get this implemented and rolled out hopefully by the next point release (aiming for later this week)

@blitzmann
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blitzmann commented May 18, 2016

Tested:

  • Tracking Disruptors
  • Missile Disruptors
  • Target Painting
  • Stasis Web
  • Stasis Grappler
  • Sensor Damps

@blitzmann blitzmann added done This task is done! \o/ and removed todo Neither really a bug nor a feature, just something that has to be done. labels May 22, 2016
blitzmann added a commit that referenced this issue May 22, 2016
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