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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,7 +1,7 @@ | ||
# armorHPBonusAdd | ||
# | ||
# Used by: | ||
# Modules from group: Armor Reinforcer (57 of 57) | ||
# Modules from group: Armor Reinforcer (38 of 38) | ||
type = "passive" | ||
def handler(fit, module, context): | ||
fit.ship.increaseItemAttr("armorHP", module.getModifiedItemAttr("armorHPBonusAdd")) |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,11 @@ | ||
# shipBonusHeavyAssaultMissileAllDamageMC2 | ||
# | ||
# Used by: | ||
# Ship: Rapier | ||
# Ship: Scythe Fleet Issue | ||
type = "passive" | ||
def handler(fit, ship, context): | ||
level = fit.character.getSkill("Minmatar Cruiser").level | ||
for damageType in ("em", "explosive", "kinetic", "thermal"): | ||
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Assault Missiles"), | ||
"{0}Damage".format(damageType), ship.getModifiedItemAttr("shipBonusMC2") * level) |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,11 @@ | ||
# shipBonusHeavyMissileAllDamageMC2 | ||
# | ||
# Used by: | ||
# Ship: Rapier | ||
# Ship: Scythe Fleet Issue | ||
type = "passive" | ||
def handler(fit, ship, context): | ||
level = fit.character.getSkill("Minmatar Cruiser").level | ||
for damageType in ("em", "explosive", "kinetic", "thermal"): | ||
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Missiles"), | ||
"{0}Damage".format(damageType), ship.getModifiedItemAttr("shipBonusMC2") * level) |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,11 @@ | ||
# shipBonusLightMissileAllDamageMC2 | ||
# | ||
# Used by: | ||
# Ship: Rapier | ||
# Ship: Scythe Fleet Issue | ||
type = "passive" | ||
def handler(fit, ship, context): | ||
level = fit.character.getSkill("Minmatar Cruiser").level | ||
for damageType in ("em", "explosive", "kinetic", "thermal"): | ||
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Light Missiles"), | ||
"{0}Damage".format(damageType), ship.getModifiedItemAttr("shipBonusMC2") * level) |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,9 @@ | ||
# shipHeatDamageCaldariTacticalDestroyer3 | ||
# | ||
# Used by: | ||
# Ship: Jackdaw | ||
type = "passive" | ||
def handler(fit, ship, context): | ||
level = fit.character.getSkill("Caldari Tactical Destroyer").level | ||
fit.modules.filteredItemBoost(lambda mod: True, "heatDamage", | ||
ship.getModifiedItemAttr("shipBonusTacticalDestroyerCaldari3") * level) |
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9 changes: 9 additions & 0 deletions
9
eos/effects/shipmissilereloadtimecaldaritacticaldestroyer2.py
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,9 @@ | ||
# shipMissileReloadTimeCaldariTacticalDestroyer2 | ||
# | ||
# Used by: | ||
# Ship: Jackdaw | ||
type = "passive" | ||
def handler(fit, ship, context): | ||
level = fit.character.getSkill("Caldari Tactical Destroyer").level | ||
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Missile Launcher Operation"), | ||
"reloadTime", ship.getModifiedItemAttr("shipBonusTacticalDestroyerCaldari2") * level) |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,11 @@ | ||
# shipMissileRoFCaldariTacticalDestroyer1 | ||
# | ||
# Used by: | ||
# Ship: Jackdaw | ||
type = "passive" | ||
def handler(fit, ship, context): | ||
level = fit.character.getSkill("Caldari Tactical Destroyer").level | ||
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Missile Launcher Operation"), | ||
"speed", ship.getModifiedItemAttr("shipBonusTacticalDestroyerCaldari1") * level) | ||
|
||
|
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,13 @@ | ||
# shipModeMissileVelocityPostDiv | ||
# | ||
# Used by: | ||
# Module: Jackdaw Sharpshooter Mode | ||
type = "passive" | ||
def handler(fit, module, context): | ||
fit.modules.filteredChargeMultiply( | ||
lambda mod: mod.charge.requiresSkill("Missile Launcher Operation"), | ||
"maxVelocity", | ||
1 / module.getModifiedItemAttr("modeMaxRangePostDiv"), | ||
stackingPenalties=True, | ||
penaltyGroup="postDiv" | ||
) |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,9 @@ | ||
# shipSmallMissileDmgPirateFaction | ||
# | ||
# Used by: | ||
# Ship: Jackdaw | ||
type = "passive" | ||
def handler(fit, ship, context): | ||
for damageType in ("em", "explosive", "kinetic", "thermal"): | ||
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Rockets") or mod.charge.requiresSkill("Light Missiles"), | ||
"{0}Damage".format(damageType), ship.getModifiedItemAttr("shipBonusPirateFaction")) |
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