Releases
v3.0.1
(v3.0.1) Special Weapons are back! ConVar functionality
Changes
#4 was implemented as a functionality again (previously seen in vip-australium
).
Players can now override their melee weapon with either The Golden Frying Pan
, The Saxxy
or The Golden Wrench
Overrides set on your melee weapon will be transferred to your overridden melee.
ConVar support is now implemented.
tf2items_general_onlyspawn
controls if users can utilize both plugins only on spawn regions.
tf2items_cosmetics_show_missing_particles
spews debug information whenever an ID without translation phrase is added onto a menu.
tf2items_cosmetics_unusuals
toggles the Unusual Overrides from the Cosmetics Manager.
tf2items_cosmetics_paints
toggles the Paints Overrides from the Cosmetics Manager.
tf2items_cosmetics_spells
toggles the Halloween Spells Overrides from the Cosmetics Manager.
tf2items_cosmetics_append_ids
appends the Unusual Effect ID onto its name (for ex.: Burning Flames (#13 ) )
More ConVar s will eventually be added if needed.
tf2item_weapons
Fixed weapons with the saxxy
classname not being given properly, and causing crashes on rare occasions. Would fix #5 .
Fixed slot indexes not being checked (would set melee weapons on 2nd slot if a 2nd weapon wasn't found, like having the Gunboats
)
Optimization tests.
Implemented ConVar support.
tf2item_cosmetics
Implemented ConVar support.
You can’t perform that action at this time.