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Bumped version to v0.2.4
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ptitSeb committed Aug 19, 2023
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25 changes: 25 additions & 0 deletions docs/CHANGELOG.md
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v0.2.4
======
* Added Dynarec for RISC-V
* Added partial 32 bits support (WoW64 works)
* Changed cpuid to display box64
* Fixed steam, again
* Improved hacked version for overridden malloc/free functions
* More wrapped libs
* More wrapped functions and syscalls
* Reduced memory footprint
* Added support for the BIND_NOW flags in ELF files
* Added RTLD_NOLOAD support
* Fixed some typos and general cleanup, again
* Added a cosimulation mode (to compare the behaviour of the dynarec with the interpreter)
* Added FASTNAN/FASTROUND handling for more opcodes
* Better float/double/long double handling
* Better dlopen/dlclose handling
* More games in the rc file
* Added BOX64_DYNAREC_MISSING to show only missing opcode, independantly of the log level
* Added BOX64_RESERVE_HIGH to reserve addresses above 47bits
* Improved multitreading support
* Ukrainian translation of the README
=> Dynarec now support RISC-V, large speedup on RISC-V 64, were games are now playable (like Stardew Valley on a Vision Five 2)
=> Improved compatibility with more fixes in elf handling, more wrapped libs and functiond, more fixed opcodes and refined profile

v0.2.2
======
* Added a hacked version for overridden malloc/free functions, enabling libcef (and derivative) to work.
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2 changes: 1 addition & 1 deletion src/box64version.h
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#define BOX64_MAJOR 0
#define BOX64_MINOR 2
#define BOX64_REVISION 3
#define BOX64_REVISION 4

#endif //__BOX64_VERSION_H_

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