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#3. Using std::deque for ControllerStates buffer. Calibration code is…
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… mostly done but we need a general file read/write solution.
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cboulay committed Oct 26, 2015
1 parent 9780234 commit bc99624
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10 changes: 2 additions & 8 deletions README.md
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# PSMoveService
A background service that communicates with the psmove and stores pose and button data.
A background service that communicates with the psmove and serves its pose and button states.

# Download

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* Install [homebrew](http://brew.sh/)
* `brew tap homebrew/science`
* `brew install opencv`
1. Optional: libusb
* Only necessary for PS3EYEDriver (required on Mac and Windows 64-bit)
1. libusb (Required on Mac and Windows 64-bit for PS3EYEDriver, Optional on Win32)
* Windows:
* Open PSMoveService\thirdparty\libusb\msvc\libusb_2013.sln
* For each combination of Release/Debug * Win32/x64, right-click on libusb-1.0 (static) and Build.
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1. Open <path_to_repo>\build\PSMoveService.sln
1. Change to "Release" configuration
1. Remove _DEBUG preprocessor definition
* TODO: Why is this happening?
* Rt-click on the project name, Open 'Properties'
* 'Configuration Properties' > 'C/C++' > Preprocessor
* Edit "Preprocessor Definitions" and delete _DEBUG
1. Rt-click on the project and build
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