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Add #include <app/AppBuildConfig.h> for all the files that check CHIP…
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…_CONFIG_ENABLE_READ_CLIENT
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wqx6 committed Sep 15, 2023
1 parent 3c48bf7 commit c6a3016
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Showing 9 changed files with 9 additions and 0 deletions.
1 change: 1 addition & 0 deletions src/app/BufferedReadCallback.h
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#include "lib/core/TLV.h"
#include "system/SystemPacketBuffer.h"
#include "system/TLVPacketBufferBackingStore.h"
#include <app/AppBuildConfig.h>
#include <app/AttributePathParams.h>
#include <app/ReadClient.h>
#include <vector>
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1 change: 1 addition & 0 deletions src/app/ClusterStateCache.h
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#include "lib/core/CHIPError.h"
#include "system/SystemPacketBuffer.h"
#include "system/TLVPacketBufferBackingStore.h"
#include <app/AppBuildConfig.h>
#include <app/AttributePathParams.h>
#include <app/BufferedReadCallback.h>
#include <app/ReadClient.h>
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1 change: 1 addition & 0 deletions src/app/InteractionModelEngine.cpp
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#include "access/RequestPath.h"
#include "access/SubjectDescriptor.h"
#include <app/AppBuildConfig.h>
#include <app/RequiredPrivilege.h>
#include <app/util/af-types.h>
#include <app/util/endpoint-config-api.h>
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1 change: 1 addition & 0 deletions src/app/InteractionModelEngine.h
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#pragma once

#include <access/AccessControl.h>
#include <app/AppBuildConfig.h>
#include <app/MessageDef/AttributeReportIBs.h>
#include <app/MessageDef/ReportDataMessage.h>
#include <lib/core/CHIPCore.h>
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1 change: 1 addition & 0 deletions src/app/ReadClient.h
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#pragma once
#include "system/SystemClock.h"
#include <app/AppBuildConfig.h>
#include <app/AttributePathParams.h>
#include <app/ConcreteAttributePath.h>
#include <app/EventHeader.h>
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1 change: 1 addition & 0 deletions src/controller/CHIPCluster.h
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#pragma once

#include "app/ConcreteCommandPath.h"
#include <app/AppBuildConfig.h>
#include <app/DeviceProxy.h>
#include <app/util/error-mapping.h>
#include <controller/InvokeInteraction.h>
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1 change: 1 addition & 0 deletions src/controller/CHIPDeviceController.h
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#pragma once

#include <app/AppBuildConfig.h>
#include <app/CASEClientPool.h>
#include <app/CASESessionManager.h>
#include <app/ClusterStateCache.h>
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1 change: 1 addition & 0 deletions src/controller/ReadInteraction.h
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#pragma once

#include <app/AppBuildConfig.h>
#include <app/AttributePathParams.h>
#include <app/InteractionModelEngine.h>
#include <app/ReadPrepareParams.h>
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1 change: 1 addition & 0 deletions src/controller/TypedReadCallback.h
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#pragma once

#include <app/AppBuildConfig.h>
#include <app/BufferedReadCallback.h>
#include <app/ConcreteAttributePath.h>
#include <app/data-model/Decode.h>
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