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Fix missing lock around _controllers access. (#28384)
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The rules for the locking are that we must lock when on the Matter queue, which
is the case in createControllerOnExistingFabric.
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bzbarsky-apple authored and pull[bot] committed Aug 30, 2023
1 parent cdff35b commit 1958770
Showing 1 changed file with 6 additions and 2 deletions.
8 changes: 6 additions & 2 deletions src/darwin/Framework/CHIP/MTRDeviceControllerFactory.mm
Original file line number Diff line number Diff line change
Expand Up @@ -96,7 +96,7 @@ @interface MTRDeviceControllerFactory ()
//
// 1) The only mutating accesses to the controllers array happen when the
// current queue is not the Matter queue. This is a good assumption, because
// the implementation of the fucntions that mutate the array do sync dispatch
// the implementation of the functions that mutate the array do sync dispatch
// to the Matter queue, which would deadlock if they were called when that
// queue was the current queue.
// 2) It's our API consumer's responsibility to serialize access to us from
Expand Down Expand Up @@ -597,7 +597,11 @@ - (MTRDeviceController * _Nullable)createControllerOnExistingFabric:(MTRDeviceCo
return;
}

for (MTRDeviceController * existing in _controllers) {
os_unfair_lock_lock(&_controllersLock);
NSArray<MTRDeviceController *> * controllersCopy = [_controllers copy];
os_unfair_lock_unlock(&_controllersLock);

for (MTRDeviceController * existing in controllersCopy) {
BOOL isRunning = YES; // assume the worst
if ([existing isRunningOnFabric:fabricTable fabricIndex:fabric->GetFabricIndex() isRunning:&isRunning]
!= CHIP_NO_ERROR) {
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