Change default for "automatically download beatmaps" to enabled #21068
GitHub Actions / Test Results (Windows, MultiThreaded)
failed
Aug 7, 2024 in 1s
10305 passed, 1 failed and 74 skipped
❌ TestResults-Windows-MultiThreaded.trx
10380 tests were completed in 2874s with 10305 passed, 1 failed and 74 skipped.
Test suite | Passed | Failed | Skipped | Time |
---|---|---|---|---|
osu.Game.Tests.Visual.Navigation.TestSceneScreenNavigation | 89✅ | 1❌ | 130s |
❌ osu.Game.Tests.Visual.Navigation.TestSceneScreenNavigation
❌ TestAttemptPlayBeatmapMissingFails
System.IO.IOException : The process cannot access the file 'C:\Users\runneradmin\AppData\Local\Temp\of-test-headless\TestSceneScreenNavigation-63fa4df5-36a9-414c-b273-a3fa910f3af6\files\a\a3\a3cdca78c8435a097b6116f17796e4c8415e302475e30ecf73da307553c43645' because it is being used by another process.
✅ TestAttemptPlayBeatmapMissingFails
✅ TestAttemptPlayBeatmapWrongHashFails
✅ TestAttemptPlayBeatmapWrongHashFails
✅ TestBeatmapListingLinkSearchOnInitialOpen
✅ TestBeatmapListingLinkSearchOnInitialOpen
✅ TestBeatmapOptionsInput
✅ TestBeatmapOptionsInput
✅ TestConfirmationRequiredToDiscardPlaylist(False)
✅ TestConfirmationRequiredToDiscardPlaylist(False)
✅ TestConfirmationRequiredToDiscardPlaylist(True)
✅ TestConfirmationRequiredToDiscardPlaylist(True)
✅ TestConstructor
✅ TestConstructor
✅ TestDeleteAllScoresAfterPlaying
✅ TestDeleteAllScoresAfterPlaying
✅ TestDeleteScoreAfterPlaying
✅ TestDeleteScoreAfterPlaying
✅ TestExitGameFromSongSelect
✅ TestExitGameFromSongSelect
✅ TestExitImmediatelyAfterCompletion
✅ TestExitImmediatelyAfterCompletion
✅ TestExitMultiWithBackButton
✅ TestExitMultiWithBackButton
✅ TestExitMultiWithEscape
✅ TestExitMultiWithEscape
✅ TestExitSongSelectAndImmediatelyClickLogo
✅ TestExitSongSelectAndImmediatelyClickLogo
✅ TestExitSongSelectWithClick
✅ TestExitSongSelectWithClick
✅ TestExitSongSelectWithEscape
✅ TestExitSongSelectWithEscape
✅ TestExitWithHoldDisabled
✅ TestExitWithHoldDisabled
✅ TestExitWithOperationInProgress
✅ TestExitWithOperationInProgress
✅ TestFeaturedArtistDisclaimerDialog
✅ TestFeaturedArtistDisclaimerDialog
✅ TestForceExitWithOperationInProgress
✅ TestForceExitWithOperationInProgress
✅ TestMainOverlaysClosesNotificationOverlay
✅ TestMainOverlaysClosesNotificationOverlay
✅ TestMainOverlaysClosesSettingsOverlay
✅ TestMainOverlaysClosesSettingsOverlay
✅ TestMenuMakesMusic
✅ TestMenuMakesMusic
✅ TestModSelectInput
✅ TestModSelectInput
✅ TestModsResetOnEnteringMultiplayer
✅ TestModsResetOnEnteringMultiplayer
✅ TestOpenModSelectOverlayUsingAction
✅ TestOpenModSelectOverlayUsingAction
✅ TestOpenOptionsAndExitWithEscape
✅ TestOpenOptionsAndExitWithEscape
✅ TestOverlayClosing
✅ TestOverlayClosing
✅ TestPresentBeatmapAfterDeletion
✅ TestPresentBeatmapAfterDeletion
✅ TestPushMatchSubScreenAndPressBackButtonImmediately
✅ TestPushMatchSubScreenAndPressBackButtonImmediately
✅ TestPushSongSelectAndPressBackButtonImmediately
✅ TestPushSongSelectAndPressBackButtonImmediately
✅ TestQuickSkinEditorDoesntNukeSkin
✅ TestQuickSkinEditorDoesntNukeSkin
✅ TestRetryCountIncrements
✅ TestRetryCountIncrements
✅ TestRetryFromResults
✅ TestRetryFromResults
✅ TestRetryImmediatelyAfterCompletion
✅ TestRetryImmediatelyAfterCompletion
✅ TestSettingsViaHotkeyFromMainMenu
✅ TestSettingsViaHotkeyFromMainMenu
✅ TestShowMedalAtResults
✅ TestShowMedalAtResults
✅ TestSongContinuesAfterExitPlayer(False)
✅ TestSongContinuesAfterExitPlayer(False)
✅ TestSongContinuesAfterExitPlayer(True)
✅ TestSongContinuesAfterExitPlayer(True)
✅ TestSongSelectBackActionHandling
✅ TestSongSelectBackActionHandling
✅ TestSongSelectScrollHandling
✅ TestSongSelectScrollHandling
✅ TestToolbarHiddenByUser
✅ TestToolbarHiddenByUser
✅ TestTouchScreenDetectionAtSongSelect
✅ TestTouchScreenDetectionAtSongSelect
✅ TestTouchScreenDetectionInGame
✅ TestTouchScreenDetectionInGame
✅ TestWaitForNextTrackInMenu
✅ TestWaitForNextTrackInMenu
Annotations
Check failure on line 276 in osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs
github-actions / Test Results (Windows, MultiThreaded)
osu.Game.Tests.Visual.Navigation.TestSceneScreenNavigation ► TestAttemptPlayBeatmapMissingFails
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
System.IO.IOException : The process cannot access the file 'C:\Users\runneradmin\AppData\Local\Temp\of-test-headless\TestSceneScreenNavigation-63fa4df5-36a9-414c-b273-a3fa910f3af6\files\a\a3\a3cdca78c8435a097b6116f17796e4c8415e302475e30ecf73da307553c43645' because it is being used by another process.
Raw output
System.IO.IOException : The process cannot access the file 'C:\Users\runneradmin\AppData\Local\Temp\of-test-headless\TestSceneScreenNavigation-63fa4df5-36a9-414c-b273-a3fa910f3af6\files\a\a3\a3cdca78c8435a097b6116f17796e4c8415e302475e30ecf73da307553c43645' because it is being used by another process.
at System.IO.FileSystem.DeleteFile(String fullPath)
at osu.Framework.Platform.NativeStorage.Delete(String path)
at osu.Game.Tests.Visual.Navigation.TestSceneScreenNavigation.<>c__DisplayClass11_0.<TestAttemptPlayBeatmapMissingFails>b__4() in D:\a\osu\osu\osu.Game.Tests\Visual\Navigation\TestSceneScreenNavigation.cs:line 276
at osu.Framework.Testing.Drawables.Steps.SingleStepButton.<.ctor>b__1_0()
at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in D:\a\osu\osu\osu.Game\Tests\Visual\OsuTestScene.cs:line 539
at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
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