Add ability to hide breaks from timeline #30505
Merged
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This was another IRL request from a mapper / team member. The rationale here is that it can be very annoying to map with break time enabled if you have a large gap in the beatmap you are trying to fill with hitobjects, as you are placing objects on top of a very gray area:
osu.2024-11-05.at.04.06.40.mp4
Open to other suggestions if this won't fly. One argument would be that "if you disable this you might be unaware of breaks existing at all and forget to turn it back on", although given that it's a very explicit toggle maybe that's on the user.