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Remove now unnecessary blur shader workaround #5102

Remove now unnecessary blur shader workaround

Remove now unnecessary blur shader workaround #5102

GitHub Actions / Test Results (Linux, MultiThreaded, Release) failed Aug 23, 2023 in 1s

Test Results (Linux, MultiThreaded, Release) ❌

Tests failed

❌ TestResults-Linux-MultiThreaded-Release.trx

3062 tests were completed in 183s with 2987 passed, 1 failed and 74 skipped.

Test suite Passed Failed Skipped Time
osu.Framework.Tests.Audio.BassAudioMixerTest 18✔️ 1❌ 5s

❌ osu.Framework.Tests.Audio.BassAudioMixerTest

✔️ TestAddedToGlobalMixerByDefault
✔️ TestAddEffect
✔️ TestCannotBeRemovedFromGlobalMixer
❌ TestChannelDoesNotPlayIfReachedEndAndMovedMixers
	TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
✔️ TestChannelDoesNotPlayIfReachedEndAndSeekedBackwards
✔️ TestChannelMovedToGlobalMixerAfterDispose
✔️ TestChannelRetainsPlayingStateWhenMovedBetweenMixers
✔️ TestFreedChannelRemovedFromDefault
✔️ TestInsertEffect
✔️ TestMixerInitialised
✔️ TestMovedToGlobalMixerWhenRemovedFromMixer
✔️ TestMoveEffect
✔️ TestPlayPauseStop
✔️ TestRemoveEffect
✔️ TestReplaceEffect
✔️ TestSampleChannelReferenceLostWhenSampleChannelIsDisposed
✔️ TestTrackIsMovedBetweenMixers
✔️ TestTrackReferenceLostWhenTrackIsDisposed
✔️ TestVirtualTrackCanBeAddedAndRemoved

Annotations

Check failure on line 211 in osu.Framework/Audio/Track/TrackBass.cs

See this annotation in the file changed.

@github-actions github-actions / Test Results (Linux, MultiThreaded, Release)

osu.Framework.Tests.Audio.BassAudioMixerTest ► TestChannelDoesNotPlayIfReachedEndAndMovedMixers

Failed test found in:
  TestResults-Linux-MultiThreaded-Release.trx
Error:
  TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
Raw output
TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
--TearDown
   at osu.Framework.Audio.Track.TrackBass.UpdateState() in /home/runner/work/osu-framework/osu-framework/osu.Framework/Audio/Track/TrackBass.cs:line 211
   at osu.Framework.Audio.AudioComponent.Update() in /home/runner/work/osu-framework/osu-framework/osu.Framework/Audio/AudioComponent.cs:line 86
   at osu.Framework.Audio.AudioCollectionManager`1.UpdateChildren() in /home/runner/work/osu-framework/osu-framework/osu.Framework/Audio/AudioCollectionManager.cs:line 54
   at osu.Framework.Audio.AudioComponent.Update() in /home/runner/work/osu-framework/osu-framework/osu.Framework/Audio/AudioComponent.cs:line 88
   at osu.Framework.Audio.AudioCollectionManager`1.UpdateChildren() in /home/runner/work/osu-framework/osu-framework/osu.Framework/Audio/AudioCollectionManager.cs:line 54
   at osu.Framework.Audio.AudioComponent.Update() in /home/runner/work/osu-framework/osu-framework/osu.Framework/Audio/AudioComponent.cs:line 88
   at osu.Framework.Tests.Audio.BassTestComponents.Dispose() in /home/runner/work/osu-framework/osu-framework/osu.Framework.Tests/Audio/BassTestComponents.cs:line 96
   at osu.Framework.Tests.Audio.BassAudioMixerTest.Teardown() in /home/runner/work/osu-framework/osu-framework/osu.Framework.Tests/Audio/BassAudioMixerTest.cs:line 40