-
Notifications
You must be signed in to change notification settings - Fork 28
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #143 from ChrisAdderley/dev
Release 1.3.2
- Loading branch information
Showing
13 changed files
with
127 additions
and
90 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
14 changes: 14 additions & 0 deletions
14
GameData/NearFutureSpacecraft/Patches/NFSpacecraftJNSQ.cfg
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,14 @@ | ||
@PART[command-375-biconic-1]:NEEDS[JNSQ]:FOR[NearFutureSpacecraft] | ||
{ | ||
@MODULE[ModuleAblator] | ||
{ | ||
@pyrolysisLossFactor = 40000 | ||
} | ||
} | ||
@PART[command-mk4-1]:NEEDS[JNSQ]:FOR[NearFutureSpacecraft] | ||
{ | ||
@MODULE[ModuleAblator] | ||
{ | ||
@pyrolysisLossFactor = 30000 | ||
} | ||
} |
65 changes: 0 additions & 65 deletions
65
GameData/NearFutureSpacecraft/Patches/NFSpacecraftKerbalHealth.cfg
This file was deleted.
Oops, something went wrong.
64 changes: 64 additions & 0 deletions
64
GameData/NearFutureSpacecraft/Patches/NFSpacecraftSnacks.cfg
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,64 @@ | ||
// Snacks! life support recycler functions | ||
|
||
//RPD-12 Itinerant Service Compartment | ||
@PART[utility-pod-25]:NEEDS[Snacks]:FOR[NearFutureSpacecraft] | ||
{ | ||
MODULE | ||
{ | ||
name = SoilRecycler | ||
ConverterName = #LOC_NFSpacecraft_Snacks_SoilRecycler_ConverterName // #LOC_NFSpacecraft_Snacks_SoilRecycler_ConverterName = Soil Recycler | ||
StartActionName = #LOC_NFSpacecraft_Snacks_SoilRecycler_StartActionName // #LOC_NFSpacecraft_Snacks_SoilRecycler_StartActionName = Start Soil Recycler | ||
StopActionName = #LOC_NFSpacecraft_Snacks_SoilRecycler_StopActionName // #LOC_NFSpacecraft_Snacks_SoilRecycler_StopActionName = Stop Soil Recycler | ||
AutoShutdown = false | ||
GeneratesHeat = false | ||
UseSpecialistBonus = true | ||
ExperienceEffect = ScienceSkill | ||
EfficiencyBonus = 1.0 | ||
// default | ||
RecyclerCapacity = 1 | ||
// use CrewCapacity for RecyclerCapacity | ||
@RecyclerCapacity *= #$../CrewCapacity$ | ||
|
||
INPUT_RESOURCE | ||
{ | ||
ResourceName = Soil | ||
Ratio = 0.00004630 | ||
FlowMode = ALL_VESSEL | ||
} | ||
INPUT_RESOURCE | ||
{ | ||
ResourceName = ElectricCharge | ||
Ratio = 3 | ||
} | ||
OUTPUT_RESOURCE | ||
{ | ||
ResourceName = Snacks | ||
Ratio = 0.00004630 | ||
DumpExcess = false | ||
FlowMode = ALL_VESSEL | ||
} | ||
} | ||
//Because we are directly monitoring converters, | ||
//ModuleQualityControl has to appear in the config | ||
//AFTER all the converters in the part. | ||
MODULE:NEEDS[BARIS] | ||
{ | ||
name = ModuleQualityControl | ||
quality = 65 | ||
mtbf = 100 | ||
monitorConverters = true //WARNING: this is a performance hit. | ||
} | ||
|
||
// Note, Snacks mod adds Snacks capacity to crewed parts automatically. | ||
// Soil capacity is not automatic since only parts with recyclers | ||
// should have it. | ||
RESOURCE | ||
{ | ||
name = Soil | ||
amount = 0 | ||
maxAmount = 50 | ||
@maxAmount *= #$../CrewCapacity$ | ||
} | ||
|
||
@tags ^= :$: cck-lifesupport: | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters