Skip to content

Commit

Permalink
send2ue 2.5 release prep (#94)
Browse files Browse the repository at this point in the history
  • Loading branch information
JoshQuake authored Oct 20, 2024
1 parent 371dedb commit 8647f53
Show file tree
Hide file tree
Showing 3 changed files with 10 additions and 15 deletions.
2 changes: 1 addition & 1 deletion src/addons/send2ue/__init__.py
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@
bl_info = {
"name": "Send to Unreal",
"author": "Epic Games Inc (now a community fork)",
"version": (2, 4, 9),
"version": (2, 5, 0),
"blender": (3, 6, 0),
"location": "Header > Pipeline > Send to Unreal",
"description": "Sends an asset to the first open Unreal Editor instance on your machine.",
Expand Down
2 changes: 1 addition & 1 deletion src/addons/send2ue/blender_manifest.toml
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@ schema_version = "1.0.0"
id = "send2ue"
name = "Send to Unreal"
tagline = "Send assets directly to an open Unreal Editor on your machine"
version = "2.4.9"
version = "2.5.0"
type = "add-on"
tags = [ "Pipeline" ]
blender_version_min = "4.2.0"
Expand Down
21 changes: 8 additions & 13 deletions src/addons/send2ue/release_notes.md
Original file line number Diff line number Diff line change
@@ -1,19 +1,14 @@
## Minor Changes
* Added custom root bone name setting
* [88](https://github.com/poly-hammer/BlenderTools/pull/88)

## Patch Changes
* Object Origin scaling properly fixed
* [64](https://github.com/poly-hammer/BlenderTools/pull/64)
* Fixed Blender 4.2 extension loading bug
* [67](https://github.com/poly-hammer/BlenderTools/pull/67)
* Removed sys.path.append in RPC module
* [70](https://github.com/poly-hammer/BlenderTools/pull/70)
* restricted object iteration to scene objects
* [71](https://github.com/poly-hammer/BlenderTools/pull/71)
* Fixed ue2rigify extension addon detection and incorrect strip usage
* [68](https://github.com/poly-hammer/BlenderTools/pull/68), [74](https://github.com/poly-hammer/BlenderTools/pull/74)
* added validate_unreal_plugins property
* [74](https://github.com/poly-hammer/BlenderTools/pull/74)
* Fixed collision merging into LOD meshes
* [93](https://github.com/poly-hammer/BlenderTools/pull/93)


## Special Thanks
@jack-yao91, @JoshQuake
@vaeryn-uk (88), @souvey (93)

## Tests Passing On
* Blender `3.6`, `4.2` (installed from blender.org)
Expand Down

0 comments on commit 8647f53

Please sign in to comment.