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Merge pull request #3 from poolqf/develop
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Pol Quintana committed Sep 2, 2015
2 parents 1dabcc8 + 00bbd20 commit 12c3e70
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Showing 10 changed files with 213 additions and 358 deletions.
479 changes: 196 additions & 283 deletions Demo/FillableLoaders-Example.xcodeproj/project.pbxproj

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<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0700"
LastUpgradeVersion = "0640"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
Expand All @@ -14,7 +14,7 @@
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "C1CF9DFC1B97857600DEA2EB"
BlueprintIdentifier = "C17B58FC1B9790A800717546"
BuildableName = "FillableLoaders.framework"
BlueprintName = "FillableLoaders"
ReferencedContainer = "container:FillableLoaders-Example.xcodeproj">
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</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
shouldUseLaunchSchemeArgsEnv = "YES"
buildConfiguration = "Debug">
<Testables>
</Testables>
<AdditionalOptions>
</AdditionalOptions>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
buildConfiguration = "Debug"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "C1CF9DFC1B97857600DEA2EB"
BlueprintIdentifier = "C17B58FC1B9790A800717546"
BuildableName = "FillableLoaders.framework"
BlueprintName = "FillableLoaders"
ReferencedContainer = "container:FillableLoaders-Example.xcodeproj">
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</AdditionalOptions>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
buildConfiguration = "Release"
debugDocumentVersioning = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "C1CF9DFC1B97857600DEA2EB"
BlueprintIdentifier = "C17B58FC1B9790A800717546"
BuildableName = "FillableLoaders.framework"
BlueprintName = "FillableLoaders"
ReferencedContainer = "container:FillableLoaders-Example.xcodeproj">
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1 change: 1 addition & 0 deletions Demo/FillableLoaders-Example/ViewController.swift
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Expand Up @@ -7,6 +7,7 @@
//

import UIKit
import FillableLoaders

class ViewController: UIViewController {

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24 changes: 0 additions & 24 deletions Demo/FillableLoaders-ExampleTests/Info.plist

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8 changes: 6 additions & 2 deletions Demo/FillableLoaders/FillableLoaders.h
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Expand Up @@ -3,7 +3,7 @@
// FillableLoaders
//
// Created by Pol Quintana on 2/9/15.
// Copyright © 2015 Pol Quintana. All rights reserved.
// Copyright (c) 2015 Pol Quintana. All rights reserved.
//

#import <UIKit/UIKit.h>
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FOUNDATION_EXPORT double FillableLoadersVersionNumber;

//! Project version string for FillableLoaders.
FOUNDATION_EXPORT const unsigned char FillableLoadersVersionString[];
FOUNDATION_EXPORT const unsigned char FillableLoadersVersionString[];

// In this header, you should import all the public headers of your framework using statements like #import <FillableLoaders/PublicHeader.h>


2 changes: 1 addition & 1 deletion Demo/FillableLoaders/Info.plist
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Expand Up @@ -7,7 +7,7 @@
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<string>com.polquintana.$(PRODUCT_NAME:rfc1034identifier)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
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2 changes: 1 addition & 1 deletion Source/FillableLoader.swift
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Expand Up @@ -228,7 +228,7 @@ public class FillableLoader: UIView {
/**
Stops loader animations and removes it from its superview
*/
public func removeLoader(animated animated: Bool = true) {
public func removeLoader(animated: Bool = true) {
let completion: () -> () = {
self.hidden = false
self.animate = false
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