Skip to content

polarstoat/thirsty-plants

Repository files navigation

Thirsty Plants

A game made in 24 hours for Develop Game Jam 2018 by Tallin Aylward, James Devlin-Pilbrow, and Spike Padley.

Thirsty Plants is coded in JavaScript using the Phaser game framework, but it was initially developed in C# using the Unity game engine. The Unity version can be found on the unity branch.

Develop Game Jam

Develop Game Jam is a 24 hour game jam ran as part of the Develop:Brighton conference. The games created during it can be found on the itch.io page.

Start Finish Theme
11 July 2018, 1pm 12 July 2018, 1pm Heatwaves

Releases

No releases published

Packages

No packages published