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Implement VLSEffect #590

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4 tasks
Tracked by #600
vanruesc opened this issue Feb 16, 2024 · 0 comments
Open
4 tasks
Tracked by #600

Implement VLSEffect #590

vanruesc opened this issue Feb 16, 2024 · 0 comments
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feature Description for the implementation of a feature
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@vanruesc
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vanruesc commented Feb 16, 2024

Description

Implement a VLSEffect (volumetric light scattering, god rays, crepuscular rays).

References:

Tasks

  • Create RadialBlurPass.
  • Create VLSEffect.
  • Create vls demo.
  • Add unit test.

Implementation Details

  • Use a multi-pass radial blur.
  • The implementation from v6 can be used for reference.
  • The effect should use a default light source if none is provided.
    • The mesh should be a billboard (white radial gradient).
    • Provide a method for creating colored billboards.
@vanruesc vanruesc added the feature Description for the implementation of a feature label Feb 16, 2024
@vanruesc vanruesc added this to the v7 milestone Feb 16, 2024
@vanruesc vanruesc mentioned this issue Feb 17, 2024
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