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@plugget

plugget

A plugin & package manager from the games industry

plugget

Plugget simplifies distributing your tools & plugins.

  • Supports: Maya, 3ds-Max, Blender, Krita, Unreal, ...
  • Create private tool distribution lists for in-house pipelines, or search open source tools

Stop struggling with Perforce to distribute your tools, or forcing your Art-team to use Git.
Plugget handles the technical part⚡, and you create awesome tools for your team. 💪

Quickstart

Install your packages (plugins, addons, icons, ...) from a repo with a single Python command:

import plugget
plugget.install("my_package")

This code downloads the manifest from the public plugget repo,
reads the manifest for the source URL & install instructions,
and installs the plugin or addon and it's dependencies to the correct folder.

Repos

Core repos:

  • plugget The core Python module with all package download logic
  • plugget-pkgs The standard manifest repo for plugget packages

UI wrappers for apps:


Why not use ... instead?

🔍 Package managers compared

Let's compare existing package managers, to help you understand if you need Plugget:

Why not use PyPI?

  • PyPI only installs packaged python modules. But many Blender scripts are not packaged, e.g. this addon.
  • Addons aren't meant to be installed as Python packages. Pip installs to site packages, instead of addons.
  • Plugget targets casual users who prefer a UI instead of a console.
  • Plugget also supports other languages than Python, e.g. Maxscript & Unreal plugins

What about WinGet, chocolatey, etc? These solutions install apps, Plugget installs plugins for apps
It might be possible to use Chocolatey's install scripts to install a plugin, however it seems complex, and Chocolatey wasn't designed for this.

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  1. plugget plugget Public

    Install dcc plugins with a single Python command

    Python 18 2

  2. plugget-pkgs plugget-pkgs Public

    4 2

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