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Particle system uses uint16 indices instead of uint32 #6661

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merged 1 commit into from
Jun 5, 2024

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@mvaligursky mvaligursky commented Jun 5, 2024

as this release still supports WebGL1

@mvaligursky mvaligursky merged commit 8c1846a into main_v1 Jun 5, 2024
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@mvaligursky mvaligursky deleted the mv-uint16-particles branch June 5, 2024 09:54
mvaligursky added a commit that referenced this pull request Jun 5, 2024
MAG-AdrianMeredith added a commit to magnopus/playcanvas-engine that referenced this pull request Aug 6, 2024
* Branch 1.71

* GS reorder fix (playcanvas#6409)

* Gsplat rendering fix (playcanvas#6590)

* [Fix] Add missing exposure handling from the Neutral tonemapping (playcanvas#6592)

* Examples app bundle v1 (playcanvas#6594)

* treeshake smallest enabled

* ignore playcanvas PCUI from being treeshaken

* treeshake ignore only pcui

* added device type constants directly (no playcanvas dependency)

* format rollup

* Updated PCUI

* removed PCUI aliasing

* added publint to ci; removed build:publish (playcanvas#6595)

* replaces slashes for windows (playcanvas#6603)

* fixed using query params with iframe example (playcanvas#6605)

* Fix types for calcAabb functions (playcanvas#6596)

* Exports and types fixes v1 (playcanvas#6624)

* cleaned up ts and js config; adds debug and profiler to exports

* set module resolution to node

* Examples config fixes v1 (playcanvas#6627)

* added package json for linting of example modules and renamed @examples to examples

* fixed missing merge conflict

* fixed fallback options (playcanvas#6629)

* fixed example types (playcanvas#6635)

* adjusted publint error

* Fix URL handling in ScriptHandler (playcanvas#6639) (playcanvas#6655)

* Particle system uses uint16 indices instead of uint32 (playcanvas#6661)

Co-authored-by: Martin Valigursky <[email protected]>

* Fix the definition of sheenTint Standard Material property (playcanvas#6665)

Co-authored-by: Martin Valigursky <[email protected]>

* Update to skybox shader to map it closer to the infinity (playcanvas#6664)

Co-authored-by: Martin Valigursky <[email protected]>

* Fix shader chunk error for tonemapped compressed GS (playcanvas#6670)

* Cherry picked: Add JSDoc for getters (playcanvas#6685)

* Gsplat fixes (playcanvas#6710)

* GSplat reorder and shader speedup (playcanvas#6715) (playcanvas#6716)

* Update setFromMat4 and add tests (playcanvas#6720)

* Do not compile different shader for opacity of 1 and diffuse tint of white (playcanvas#6721)

Co-authored-by: Martin Valigursky <[email protected]>

* Compressed splat update (playcanvas#6746)

* Unify gsplat shaders (playcanvas#6753)

* Branch 1.72

* Fix gsplat example (playcanvas#6754)

* Improve some JSDoc class descriptions (playcanvas#6725)

* Improve some JSDoc class descriptions

* Lint fixes

* Improve GSplatComponent

* Remove redundant debugRender from GSplat examples

* Improve the Color class description

* Leverage WebXR types in public API (playcanvas#6713)

* Improve typings and docs for XrPlane (playcanvas#6708)

* Improve typing for XrPlane#points

* Tweak docs for XrPlane#label

* Improve class description

* Improve orientation docs

* Tweak example source

* Correct XrTrackedImage construction docs

* Tighten type for XrPlane#orientation

* Tweaks to XrAnchor source (playcanvas#6706)

* Tweaks to XrAnchor source

* More minor docs tweaks

* Improve forget docs

* Invoke stopPropagation on pointer events handled by gizmo (playcanvas#6770)

* [Fix] Stencil clearing was not setting up the mask correctly (playcanvas#6778)

* Fix WebXR depth sensing on quest 3 (playcanvas#6774)

* Update Tags class to use spread instead of arguments (playcanvas#6775)

* Use object destructuring with vectors (playcanvas#6777)

* Minor refactor of Curve class (playcanvas#6780)

* Minor refactor of Curve class

* Tweaks to docs

* Gizmo event fix (playcanvas#6790)

* Small gizmo event handler fix (playcanvas#6811)

* Support for OffscreenCanvas in Web Workers (playcanvas#5167)

* Support for OffscreenCanvas in Web Workers playcanvas#2481

* Update graphics-device.js

* Update platform.js

---------

Co-authored-by: Will Eastcott <[email protected]>

* Add gsplat mapping (playcanvas#6824)

* array length fix

* Branch 1.73

* v1.73.0

* [Fix] Fix albedo debug output (playcanvas#6836)

Co-authored-by: Martin Valigursky <[email protected]>

* Fix gsplat sorting bug (playcanvas#6845)

* v1.73.1

* Small fix to gsplat sorter (playcanvas#6846)

* Allow blit to backbuffer (playcanvas#6849)

* always assign animation assets to anim component (playcanvas#6863)

* getAnimationAsset returns Asset (playcanvas#6864)

* fixed getAnimationAsset return to be asset

* reverts change as breaking and updates type to match

* Update src/framework/components/anim/component-layer.js

Co-authored-by: Will Eastcott <[email protected]>

* Update src/framework/components/anim/component-layer.js

Co-authored-by: Will Eastcott <[email protected]>

---------

Co-authored-by: Will Eastcott <[email protected]>

* 1.73.2

* v1.73.3

* v1.73.4

* Support for EXT_mesh_gpu_instancing extension (playcanvas#6869)

Co-authored-by: Martin Valigursky <[email protected]>

---------

Co-authored-by: Donovan Hutchence <[email protected]>
Co-authored-by: Martin Valigursky <[email protected]>
Co-authored-by: KPal <[email protected]>
Co-authored-by: Will Eastcott <[email protected]>
Co-authored-by: kpal <[email protected]>
Co-authored-by: Mark Lundin <[email protected]>
Co-authored-by: Martin Valigursky <[email protected]>
Co-authored-by: mrmaxm <[email protected]>
Co-authored-by: Michael Franzl <[email protected]>
Co-authored-by: Will Eastcott <[email protected]>
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