Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Remove WebGL1 support from the clustered lighting shader #6314

Merged
merged 1 commit into from
Apr 29, 2024

Conversation

mvaligursky
Copy link
Contributor

  • more will be removed in the future, at least 8bit textures to store float values

@mvaligursky mvaligursky self-assigned this Apr 29, 2024
@mvaligursky mvaligursky added area: graphics Graphics related issue enhancement labels Apr 29, 2024
@mvaligursky mvaligursky requested a review from a team April 29, 2024 14:50
@mvaligursky mvaligursky merged commit be57c47 into main Apr 29, 2024
7 checks passed
@mvaligursky mvaligursky deleted the mv-gl1-clustered-lights branch April 29, 2024 15:42
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
area: graphics Graphics related issue enhancement
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants