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server: make clientConn() thread-safe #49073

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Dec 2, 2023
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46 changes: 25 additions & 21 deletions pkg/server/conn.go
Original file line number Diff line number Diff line change
Expand Up @@ -169,8 +169,9 @@ type clientConn struct {
lastActive time.Time // last active time
authPlugin string // default authentication plugin
isUnixSocket bool // connection is Unix Socket file
rsEncoder *column.ResultEncoder // rsEncoder is used to encode the string result to different charsets.
inputDecoder *util2.InputDecoder // inputDecoder is used to decode the different charsets of incoming strings to utf-8.
closeOnce sync.Once // closeOnce is used to make sure clientConn closes only once
rsEncoder *column.ResultEncoder // rsEncoder is used to encode the string result to different charsets
inputDecoder *util2.InputDecoder // inputDecoder is used to decode the different charsets of incoming strings to utf-8
socketCredUID uint32 // UID from the other end of the Unix Socket
// mu is used for cancelling the execution of current transaction.
mu struct {
Expand Down Expand Up @@ -349,28 +350,31 @@ func (cc *clientConn) Close() error {
return closeConn(cc, connections)
}

// closeConn should be idempotent.
// closeConn is idempotent and thread-safe.
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Do we need to ensure that concurrent invocations of closeConn are blocked until the first closeConn is finished? like sync.Once. I'm not sure if the second caller see closeConn is finished it will access other objects and will race with the running closeConn

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Good point! I'll update the code.

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PTAL @lance6716 , and I found that my previous implementation is explicitly noted as 'the incorrect one' in the comment of sync.Once

// It will be called on the same `clientConn` more than once to avoid connection leak.
func closeConn(cc *clientConn, connections int) error {
metrics.ConnGauge.Set(float64(connections))
if cc.connectionID > 0 {
cc.server.dom.ReleaseConnID(cc.connectionID)
cc.connectionID = 0
}
if cc.bufReadConn != nil {
err := cc.bufReadConn.Close()
if err != nil {
// We need to expect connection might have already disconnected.
// This is because closeConn() might be called after a connection read-timeout.
logutil.Logger(context.Background()).Debug("could not close connection", zap.Error(err))
var err error
cc.closeOnce.Do(func() {
metrics.ConnGauge.Set(float64(connections))
if cc.connectionID > 0 {
cc.server.dom.ReleaseConnID(cc.connectionID)
cc.connectionID = 0
}
if cc.bufReadConn != nil {
err := cc.bufReadConn.Close()
if err != nil {
// We need to expect connection might have already disconnected.
// This is because closeConn() might be called after a connection read-timeout.
logutil.Logger(context.Background()).Debug("could not close connection", zap.Error(err))
}
}
}
// Close statements and session
// This will release advisory locks, row locks, etc.
if ctx := cc.getCtx(); ctx != nil {
return ctx.Close()
}
return nil
// Close statements and session
// This will release advisory locks, row locks, etc.
if ctx := cc.getCtx(); ctx != nil {
err = ctx.Close()
}
})
return err
}

func (cc *clientConn) closeWithoutLock() error {
Expand Down
40 changes: 40 additions & 0 deletions pkg/server/conn_test.go
Original file line number Diff line number Diff line change
Expand Up @@ -25,6 +25,7 @@ import (
"io"
"path/filepath"
"strings"
"sync"
"sync/atomic"
"testing"
"time"
Expand Down Expand Up @@ -2052,3 +2053,42 @@ func TestStats(t *testing.T) {
require.Equal(t, "zstd", m["Compression_algorithm"])
require.Equal(t, 1, m["Compression_level"])
}

func TestCloseConn(t *testing.T) {
var outBuffer bytes.Buffer

store, _ := testkit.CreateMockStoreAndDomain(t)
cfg := serverutil.NewTestConfig()
cfg.Port = 0
cfg.Status.StatusPort = 0
drv := NewTiDBDriver(store)
server, err := NewServer(cfg, drv)
require.NoError(t, err)

cc := &clientConn{
connectionID: 0,
salt: []byte{
0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A,
0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14,
},
server: server,
pkt: internal.NewPacketIOForTest(bufio.NewWriter(&outBuffer)),
collation: mysql.DefaultCollationID,
peerHost: "localhost",
alloc: arena.NewAllocator(512),
chunkAlloc: chunk.NewAllocator(),
capability: mysql.ClientProtocol41,
}

var wg sync.WaitGroup
const numGoroutines = 10
wg.Add(numGoroutines)
for i := 0; i < numGoroutines; i++ {
go func() {
defer wg.Done()
err := closeConn(cc, 1)
require.NoError(t, err)
}()
}
wg.Wait()
}